package minefantasy.mf2.container;
import minefantasy.mf2.api.archery.AmmoMechanicsMF;
import minefantasy.mf2.api.archery.IAmmo;
import minefantasy.mf2.api.archery.IFirearm;
import minefantasy.mf2.util.MFLogUtil;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.Container;
import net.minecraft.inventory.ICrafting;
import net.minecraft.inventory.InventoryBasic;
import net.minecraft.inventory.Slot;
import net.minecraft.item.ItemStack;
public class ContainerReload extends Container
{
private InventoryBasic weaponInv;
private ItemStack weapon;
public ContainerReload(InventoryPlayer user, ItemStack weapon)
{
this.weapon = weapon;
weaponInv = new InventoryBasic("reload", false, 1);
weaponInv.setInventorySlotContents(0, AmmoMechanicsMF.getAmmo(weapon));
this.addSlotToContainer(new SlotReload(this, weaponInv, 0, 79, 11));
int i;
for (i = 0; i < 3; ++i)
{
for (int j = 0; j < 9; ++j)
{
this.addSlotToContainer(new Slot(user, j + i * 9 + 9, 8 + j * 18, 66 + i * 18));
}
}
for (i = 0; i < 9; ++i)
{
if(i != user.currentItem)
{
this.addSlotToContainer(new Slot(user, i, 8 + i * 18, 124));
}
}
}
@Override
public ItemStack slotClick(int p_75144_1_, int p_75144_2_, int p_75144_3_, EntityPlayer p_75144_4_)
{
ItemStack result = super.slotClick(p_75144_1_, p_75144_2_, p_75144_3_, p_75144_4_);
ItemStack ammo = weaponInv.getStackInSlot(0);
AmmoMechanicsMF.setAmmo(weapon, ammo);
return result;
}
@Override
public void detectAndSendChanges()
{
for (int i = 0; i < this.inventorySlots.size(); ++i)
{
ItemStack itemstack = ((Slot)this.inventorySlots.get(i)).getStack();
ItemStack itemstack1 = (ItemStack)this.inventoryItemStacks.get(i);
if (!ItemStack.areItemStacksEqual(itemstack1, itemstack))
{
itemstack1 = itemstack == null ? null : itemstack.copy();
this.inventoryItemStacks.set(i, itemstack1);
for (int j = 0; j < this.crafters.size(); ++j)
{
((ICrafting)this.crafters.get(j)).sendSlotContents(this, i, itemstack1);
}
}
}
previousAmmo = weaponInv.getStackInSlot(0);
}
private ItemStack previousAmmo;
@Override
public ItemStack transferStackInSlot(EntityPlayer user, int clicked)
{
ItemStack itemstack = null;
Slot slot = (Slot)this.inventorySlots.get(clicked);
if (slot != null && slot.getHasStack())
{
ItemStack itemstack1 = slot.getStack();
itemstack = itemstack1.copy();
if (clicked > 0)//INVENTORY
{
if (canAccept(itemstack1))
{
if (!this.mergeItemStack(itemstack1, 0, 1, false))
{
return null;
}
}
else if (clicked >= 1 && clicked < 27)//INVENTORY
{
if (!this.mergeItemStack(itemstack1, 27, 36, false))
{
return null;
}
}
//BAR
else if (clicked >= 27 && clicked < 36 && !this.mergeItemStack(itemstack1, 1, 27, false))
{
return null;
}
}
else if (!this.mergeItemStack(itemstack1, 1, 36, false))
{
return null;
}
if (itemstack1.stackSize == 0)
{
slot.putStack((ItemStack)null);
}
else
{
slot.onSlotChanged();
}
if (itemstack1.stackSize == itemstack.stackSize)
{
return null;
}
slot.onPickupFromSlot(user, itemstack1);
}
return itemstack;
}
public boolean canAccept(ItemStack ammo)
{
String ammoType = "null";
if(ammo != null && ammo.getItem() instanceof IAmmo)
{
ammoType = ((IAmmo)ammo.getItem()).getAmmoType(ammo);
}
if(weapon != null && weapon.getItem() instanceof IFirearm)
{
return ((IFirearm)weapon.getItem()).canAcceptAmmo(weapon, ammoType);
}
return ammoType.equalsIgnoreCase("arrow");
}
@Override
public boolean canInteractWith(EntityPlayer user) {
return true;
}
}