package minefantasy.mf2.block.tree; import java.util.List; import java.util.Random; import minefantasy.mf2.mechanics.worldGen.WorldGenMFTree; import net.minecraft.block.Block; import net.minecraft.block.BlockBush; import net.minecraft.block.IGrowable; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.init.Blocks; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.util.MathHelper; import net.minecraft.world.World; import net.minecraft.world.gen.feature.WorldGenCanopyTree; import net.minecraft.world.gen.feature.WorldGenForest; import net.minecraft.world.gen.feature.WorldGenMegaJungle; import net.minecraft.world.gen.feature.WorldGenMegaPineTree; import net.minecraft.world.gen.feature.WorldGenSavannaTree; import net.minecraft.world.gen.feature.WorldGenTaiga2; import net.minecraft.world.gen.feature.WorldGenTrees; import net.minecraft.world.gen.feature.WorldGenerator; import cpw.mods.fml.common.registry.GameRegistry; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; public class BlockSaplingMF extends BlockBush implements IGrowable { private final Block log, leaves; private float growthModifier; private String name; public BlockSaplingMF(String baseWood, Block log, Block leaves, float growthModifier) { super(); float f = 0.4F; this.setBlockBounds(0.5F - f, 0.0F, 0.5F - f, 0.5F + f, f * 2.0F, 0.5F + f); this.setCreativeTab(CreativeTabs.tabDecorations); this.growthModifier = growthModifier; name = baseWood.toLowerCase() + "_sapling"; this.log = log; this.leaves = leaves; setBlockTextureName("minefantasy2:tree/"+name); GameRegistry.registerBlock(this, name); setBlockName(name); } /** * Ticks the block if it's been scheduled */ @Override public void updateTick(World world, int x, int y, int z, Random rand) { if (!world.isRemote) { super.updateTick(world, x, y, z, rand); if (world.getBlockLightValue(x, y + 1, z) >= 9 && rand.nextFloat()*100F < (14.30F)/growthModifier) { this.initGrow(world, x, y, z, rand); } } } public void initGrow(World world, int x, int y, int z, Random rand) { int l = world.getBlockMetadata(x, y, z); if ((l & 8) == 0) { world.setBlockMetadataWithNotify(x, y, z, l | 8, 4); } else { this.tryGrow(world, x, y, z, rand); } } public void tryGrow(World world, int x, int y, int z, Random rand) { if (!net.minecraftforge.event.terraingen.TerrainGen.saplingGrowTree(world, rand, x, y, z)) return; int l = world.getBlockMetadata(x, y, z) & 7; Object treegen = new WorldGenMFTree(true, log, leaves); int i1 = 0; int j1 = 0; boolean flag = false; Block block = Blocks.air; world.setBlock(x, y, z, block, 0, 4); if (!((WorldGenerator)treegen).generate(world, rand, x + i1, y, z + j1)) { if (flag) { world.setBlock(x + i1, y, z + j1, this, l, 4); world.setBlock(x + i1 + 1, y, z + j1, this, l, 4); world.setBlock(x + i1, y, z + j1 + 1, this, l, 4); world.setBlock(x + i1 + 1, y, z + j1 + 1, this, l, 4); } else { world.setBlock(x, y, z, this, l, 4); } } } public boolean func_149880_a(World p_149880_1_, int p_149880_2_, int p_149880_3_, int p_149880_4_, int p_149880_5_) { return p_149880_1_.getBlock(p_149880_2_, p_149880_3_, p_149880_4_) == this && (p_149880_1_.getBlockMetadata(p_149880_2_, p_149880_3_, p_149880_4_) & 7) == p_149880_5_; } /** * Determines the damage on the item the block drops. Used in cloth and wood. */ public int damageDropped(int p_149692_1_) { return MathHelper.clamp_int(p_149692_1_ & 7, 0, 5); } public boolean func_149851_a(World p_149851_1_, int p_149851_2_, int p_149851_3_, int p_149851_4_, boolean p_149851_5_) { return true; } public boolean func_149852_a(World p_149852_1_, Random p_149852_2_, int p_149852_3_, int p_149852_4_, int p_149852_5_) { return (double)p_149852_1_.rand.nextFloat() < (0.45D)/growthModifier; } public void func_149853_b(World p_149853_1_, Random p_149853_2_, int p_149853_3_, int p_149853_4_, int p_149853_5_) { this.initGrow(p_149853_1_, p_149853_3_, p_149853_4_, p_149853_5_, p_149853_2_); } }