package minefantasy.mf2.block.crafting; import java.util.Random; import minefantasy.mf2.MineFantasyII; import minefantasy.mf2.block.tileentity.TileEntityResearch; import minefantasy.mf2.item.list.CreativeTabMF; import net.minecraft.block.Block; import net.minecraft.block.BlockContainer; import net.minecraft.block.material.Material; import net.minecraft.client.renderer.texture.IIconRegister; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.item.EntityItem; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.init.Blocks; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.IIcon; import net.minecraft.util.MathHelper; import net.minecraft.world.World; import net.minecraftforge.common.util.ForgeDirection; import cpw.mods.fml.common.registry.GameRegistry; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; public class BlockResearchStation extends BlockContainer { public static int research_RI = 106; private int tier = 0; public BlockResearchStation() { super(Material.wood); GameRegistry.registerBlock(this, "MF_Research"); setBlockName("researchStation"); this.setStepSound(Block.soundTypeWood); this.setHardness(5F); this.setResistance(2F); this.setLightOpacity(0); this.setCreativeTab(CreativeTabMF.tabUtil); } @Override public boolean renderAsNormalBlock() { return false; } @Override public boolean isOpaqueCube() { return false; } /** * Called when the block is placed in the world. */ @Override public void onBlockPlacedBy(World world, int x, int y, int z, EntityLivingBase user, ItemStack item) { int direction = MathHelper.floor_double(user.rotationYaw * 4.0F / 360.0F + 0.5D) & 3; world.setBlockMetadataWithNotify(x, y, z, direction, 2); } /** * Called upon block activation (right click on the block.) */ @Override public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer user, int side, float xOffset, float yOffset, float zOffset) { TileEntityResearch tile = getTile(world, x, y, z); if(tile != null && (world.isAirBlock(x, y+1, z) || !world.isSideSolid(x, y+1, z, ForgeDirection.DOWN))) { if(!(side == 1 && tile.interact(user))) { user.openGui(MineFantasyII.instance, 0, world, x, y, z); } } return true; } @Override public void onBlockClicked(World world, int x, int y, int z, EntityPlayer user) { TileEntityResearch tile = getTile(world, x, y, z); if(tile != null && (world.isAirBlock(x, y+1, z) || !world.isSideSolid(x, y+1, z, ForgeDirection.DOWN))) { tile.interact(user); } } @Override public TileEntity createNewTileEntity(World world, int meta) { return new TileEntityResearch(); } private TileEntityResearch getTile(World world, int x, int y, int z) { return (TileEntityResearch)world.getTileEntity(x, y, z); } @Override @SideOnly(Side.CLIENT) public IIcon getIcon(int side, int meta) { return Blocks.crafting_table.getIcon(side, meta); } @Override @SideOnly(Side.CLIENT) public void registerBlockIcons(IIconRegister reg) { } @Override public int getRenderType() { return research_RI; } @Override public void breakBlock(World world, int x, int y, int z, Block block, int meta) { TileEntityResearch tile = getTile(world, x, y, z); if (tile != null) { for (int i1 = 0; i1 < tile.getSizeInventory(); ++i1) { ItemStack itemstack = tile.getStackInSlot(i1); if (itemstack != null) { float f = this.rand .nextFloat() * 0.8F + 0.1F; float f1 = this.rand.nextFloat() * 0.8F + 0.1F; float f2 = this.rand.nextFloat() * 0.8F + 0.1F; while (itemstack.stackSize > 0) { int j1 = this.rand.nextInt(21) + 10; if (j1 > itemstack.stackSize) { j1 = itemstack.stackSize; } itemstack.stackSize -= j1; EntityItem entityitem = new EntityItem(world, x + f, y + f1, z + f2, new ItemStack(itemstack.getItem(), j1, itemstack.getItemDamage())); if (itemstack.hasTagCompound()) { entityitem.getEntityItem().setTagCompound((NBTTagCompound)itemstack.getTagCompound().copy()); } float f3 = 0.05F; entityitem.motionX = (float)this.rand.nextGaussian() * f3; entityitem.motionY = (float)this.rand.nextGaussian() * f3 + 0.2F; entityitem.motionZ = (float)this.rand.nextGaussian() * f3; world.spawnEntityInWorld(entityitem); } } } world.func_147453_f(x, y, z, block); } super.breakBlock(world, x, y, z, block, meta); } private Random rand = new Random(); }