package minefantasy.mf2.block.tileentity;
import java.util.List;
import java.util.Random;
import minefantasy.mf2.api.crafting.IBasicMetre;
import minefantasy.mf2.api.crafting.engineer.ICrossbowPart;
import minefantasy.mf2.api.helpers.ToolHelper;
import minefantasy.mf2.api.rpg.SkillList;
import minefantasy.mf2.item.list.ToolListMF;
import minefantasy.mf2.network.packet.CrossbowBenchPacket;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.IInventory;
import net.minecraft.inventory.ISidedInventory;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagList;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.StatCollector;
import net.minecraft.world.WorldServer;
public class TileEntityCrossbowBench extends TileEntity implements IInventory, ISidedInventory, IBasicMetre
{
/**
* Stock, Head, Mod, Muzzle, Result
*/
private ItemStack[] inv = new ItemStack[5];
private Random rand = new Random();
public float progress;
public float maxProgress = 25F;
public boolean hasRecipe;
private int ticksExisted;
@Override
public void updateEntity()
{
++ticksExisted;
if(!worldObj.isRemote && (hasRecipe || ticksExisted % 100 == 0))
{
syncData();
}
}
public boolean tryCraft(EntityPlayer user)
{
ItemStack result = findResult();
hasRecipe = result != null;
if(result == null)
{
progress = 0F;
}
else if(ToolHelper.getCrafterTool(user.getHeldItem()).equalsIgnoreCase("spanner"))
{
if(user.getHeldItem() != null)
{
worldObj.playSoundEffect(xCoord+0.5, yCoord, zCoord+0.5, "minefantasy2:block.twistbolt", 0.25F, 1.0F);
user.getHeldItem().damageItem(1, user);
if(user.getHeldItem().getItemDamage() >= user.getHeldItem().getMaxDamage())
{
user.destroyCurrentEquippedItem();
}
}
float efficiency = ToolHelper.getCrafterEfficiency(user.getHeldItem());
if(user.swingProgress > 0 && user.swingProgress <= 1.0)
{
efficiency *= (0.5F-user.swingProgress);
}
if(!worldObj.isRemote)
{
progress += efficiency;
}
if((progress >= maxProgress && craftItem(result)))
{
worldObj.playSoundEffect(xCoord+0.5, yCoord, zCoord+0.5, "random.door_open", 0.35F, 0.5F);
progress = 0;
if(user != null)
{
SkillList.engineering.addXP(user, 10);
}
for(int a = 0; a < 4; a++)
{
decrStackSize(a, 1);
}
}
return true;
}
return false;
}
private boolean craftItem(ItemStack result)
{
if(inv[4] == null)
{
this.setInventorySlotContents(4, result);
return true;
}
else
{
return false;
}
}
public void syncData()
{
if(worldObj.isRemote)return;
List<EntityPlayer> players = ((WorldServer)worldObj).playerEntities;
for(int i = 0; i < players.size(); i++)
{
EntityPlayer player = players.get(i);
((WorldServer)worldObj).getEntityTracker().func_151248_b(player, new CrossbowBenchPacket(this).generatePacket());
}
}
public void onInventoryChanged()
{
}
private ItemStack findResult()
{
ICrossbowPart stock = getCrossbowPart(inv[0]);
ICrossbowPart head = getCrossbowPart(inv[1]);
ICrossbowPart mod = getCrossbowPart(inv[2]);
ICrossbowPart muzzle = getCrossbowPart(inv[3]);
if(stock == null || head == null)return null;
return ToolListMF.crossbow_custom.constructCrossbow(stock, head, mod, muzzle);
}
//INVENORY
private static ICrossbowPart getCrossbowPart(ItemStack item)
{
if(item != null && item.getItem() instanceof ICrossbowPart)
{
return (ICrossbowPart)item.getItem();
}
return null;
}
@Override
public int getSizeInventory()
{
return inv.length;
}
@Override
public ItemStack getStackInSlot(int slot)
{
return inv[slot];
}
@Override
public ItemStack decrStackSize(int slot, int num)
{
onInventoryChanged();
if (this.inv[slot] != null)
{
ItemStack itemstack;
if (this.inv[slot].stackSize <= num)
{
itemstack = this.inv[slot];
this.inv[slot] = null;
return itemstack;
}
else
{
itemstack = this.inv[slot].splitStack(num);
if (this.inv[slot].stackSize == 0)
{
this.inv[slot] = null;
}
return itemstack;
}
}
else
{
return null;
}
}
@Override
public ItemStack getStackInSlotOnClosing(int slot)
{
return inv[slot];
}
@Override
public void setInventorySlotContents(int slot, ItemStack item)
{
onInventoryChanged();
inv[slot] = item;
}
@Override
public String getInventoryName()
{
return "gui.crossbowcraftmf.name";
}
@Override
public boolean hasCustomInventoryName()
{
return false;
}
@Override
public int getInventoryStackLimit()
{
return 64;
}
@Override
public boolean isUseableByPlayer(EntityPlayer user)
{
return user.getDistance(xCoord+0.5D, yCoord+0.5D, zCoord+0.5D) < 8D;
}
@Override
public void openInventory()
{
}
@Override
public void closeInventory()
{
}
@Override
public boolean isItemValidForSlot(int slot, ItemStack item)
{
if(this.isMatch(item, "stock"))
{
return slot == 0;
}
if(this.isMatch(item, "mechanism"))
{
return slot == 1;
}
if(this.isMatch(item, "mod"))
{
return slot == 2;
}
if(this.isMatch(item, "muzzle"))
{
return slot == 3;
}
return false;
}
@Override
public void readFromNBT(NBTTagCompound nbt)
{
super.readFromNBT(nbt);
NBTTagList savedItems = nbt.getTagList("Items", 10);
this.inv = new ItemStack[this.getSizeInventory()];
for (int i = 0; i < savedItems.tagCount(); ++i)
{
NBTTagCompound savedSlot = savedItems.getCompoundTagAt(i);
byte slotNum = savedSlot.getByte("Slot");
if (slotNum >= 0 && slotNum < this.inv.length)
{
this.inv[slotNum] = ItemStack.loadItemStackFromNBT(savedSlot);
}
}
progress = nbt.getFloat("progress");
maxProgress = nbt.getFloat("maxProgress");
hasRecipe = nbt.getBoolean("hasRecipe");
}
@Override
public void writeToNBT(NBTTagCompound nbt)
{
super.writeToNBT(nbt);
NBTTagList savedItems = new NBTTagList();
for (int i = 0; i < this.inv.length; ++i)
{
if (this.inv[i] != null)
{
NBTTagCompound savedSlot = new NBTTagCompound();
savedSlot.setByte("Slot", (byte)i);
this.inv[i].writeToNBT(savedSlot);
savedItems.appendTag(savedSlot);
}
}
nbt.setTag("Items", savedItems);
nbt.setFloat("progress", progress);
nbt.setFloat("maxProgress", maxProgress);
nbt.setBoolean("hasRecipe", hasRecipe);
}
@Override
public int[] getAccessibleSlotsFromSide(int side)
{
return new int[]{0, 1, 2, 3, 4};
}
@Override
public boolean canInsertItem(int slot, ItemStack item, int side)
{
return this.isItemValidForSlot(slot, item);
}
@Override
public boolean canExtractItem(int slot, ItemStack item, int side)
{
return slot == 4;
}
@Override
public int getMetreScale(int size)
{
return (int)Math.min(size, (float)size / maxProgress * progress);
}
@Override
public boolean shouldShowMetre()
{
return true;
}
@Override
public String getLocalisedName()
{
return StatCollector.translateToLocal("tile.crossbowBench.name");
}
public static boolean isMatch(ItemStack item, String var)
{
ICrossbowPart part = getCrossbowPart(item);
if(part != null)
{
return part.getComponentType().equalsIgnoreCase(var);
}
return false;
}
}