package minefantasy.mf2.api.rpg; import net.minecraft.entity.player.EntityPlayer; import net.minecraftforge.event.entity.living.LivingEvent; public class SyncSkillEvent extends LivingEvent { public final EntityPlayer thePlayer; public final Skill theSkill; public SyncSkillEvent(EntityPlayer player, Skill skill) { super(player); this.thePlayer = player; this.theSkill = skill; } }