package minefantasy.mf2.api.rpg;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraftforge.event.entity.living.LivingEvent;
public class SyncSkillEvent extends LivingEvent
{
public final EntityPlayer thePlayer;
public final Skill theSkill;
public SyncSkillEvent(EntityPlayer player, Skill skill)
{
super(player);
this.thePlayer = player;
this.theSkill = skill;
}
}