package mekanism.generators.common.tile; import java.util.ArrayList; import java.util.EnumSet; import mekanism.api.Coord4D; import mekanism.api.MekanismConfig.general; import mekanism.api.Range4D; import mekanism.client.sound.ISoundSource; import mekanism.client.sound.TileSound; import mekanism.common.Mekanism; import mekanism.common.base.IActiveState; import mekanism.common.base.IHasSound; import mekanism.common.base.IRedstoneControl; import mekanism.common.network.PacketTileEntity.TileEntityMessage; import mekanism.common.tile.TileEntityNoisyElectricBlock; import mekanism.common.util.CableUtils; import mekanism.common.util.MekanismUtils; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.util.AxisAlignedBB; import net.minecraftforge.common.util.ForgeDirection; import cpw.mods.fml.common.Optional.Interface; import cpw.mods.fml.common.Optional.Method; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import io.netty.buffer.ByteBuf; import dan200.computercraft.api.peripheral.IComputerAccess; import dan200.computercraft.api.peripheral.IPeripheral; @Interface(iface = "dan200.computercraft.api.peripheral.IPeripheral", modid = "ComputerCraft") public abstract class TileEntityGenerator extends TileEntityNoisyElectricBlock implements IPeripheral, IActiveState, IHasSound, ISoundSource, IRedstoneControl { /** Output per tick this generator can transfer. */ public double output; /** Whether or not this block is in it's active state. */ public boolean isActive; /** The client's current active state. */ public boolean clientActive; /** How many ticks must pass until this block's active state can sync with the client. */ public int updateDelay; /** This machine's current RedstoneControl type. */ public RedstoneControl controlType; /** * Generator -- a block that produces energy. It has a certain amount of fuel it can store as well as an output rate. * @param name - full name of this generator * @param maxEnergy - how much energy this generator can store */ public TileEntityGenerator(String soundPath, String name, double maxEnergy, double out) { super("gen." + soundPath, name, maxEnergy); output = out; isActive = false; controlType = RedstoneControl.DISABLED; } @Override public void onUpdate() { super.onUpdate(); if(worldObj.isRemote && updateDelay > 0) { updateDelay--; if(updateDelay == 0 && clientActive != isActive) { isActive = clientActive; MekanismUtils.updateBlock(worldObj, xCoord, yCoord, zCoord); } } if(!worldObj.isRemote) { if(updateDelay > 0) { updateDelay--; if(updateDelay == 0 && clientActive != isActive) { clientActive = isActive; Mekanism.packetHandler.sendToReceivers(new TileEntityMessage(Coord4D.get(this), getNetworkedData(new ArrayList())), new Range4D(Coord4D.get(this))); } } if(MekanismUtils.canFunction(this)) { CableUtils.emit(this); } } } @Override public double getMaxOutput() { return output; } @Override public EnumSet<ForgeDirection> getConsumingSides() { return EnumSet.noneOf(ForgeDirection.class); } @Override public EnumSet<ForgeDirection> getOutputtingSides() { return EnumSet.of(ForgeDirection.getOrientation(facing)); } /** * Whether or not this generator can operate. * @return if the generator can operate */ public abstract boolean canOperate(); @Override public boolean getActive() { return isActive; } @Override public void setActive(boolean active) { isActive = active; if(clientActive != active && updateDelay == 0) { Mekanism.packetHandler.sendToReceivers(new TileEntityMessage(Coord4D.get(this), getNetworkedData(new ArrayList())), new Range4D(Coord4D.get(this))); updateDelay = general.UPDATE_DELAY; clientActive = active; } } @Override @Method(modid = "ComputerCraft") public String getType() { return getInventoryName(); } @Override @Method(modid = "ComputerCraft") public void attach(IComputerAccess computer) {} @Override @Method(modid = "ComputerCraft") public void detach(IComputerAccess computer) {} @Override @Method(modid = "ComputerCraft") public boolean equals(IPeripheral other) { return this == other; } @Override public boolean canSetFacing(int side) { return side != 0 && side != 1; } @Override public void handlePacketData(ByteBuf dataStream) { super.handlePacketData(dataStream); clientActive = dataStream.readBoolean(); controlType = RedstoneControl.values()[dataStream.readInt()]; if(updateDelay == 0 && clientActive != isActive) { updateDelay = general.UPDATE_DELAY; isActive = clientActive; MekanismUtils.updateBlock(worldObj, xCoord, yCoord, zCoord); } } @Override public ArrayList getNetworkedData(ArrayList data) { super.getNetworkedData(data); data.add(isActive); data.add(controlType.ordinal()); return data; } @Override public void readFromNBT(NBTTagCompound nbtTags) { super.readFromNBT(nbtTags); isActive = nbtTags.getBoolean("isActive"); controlType = RedstoneControl.values()[nbtTags.getInteger("controlType")]; } @Override public void writeToNBT(NBTTagCompound nbtTags) { super.writeToNBT(nbtTags); nbtTags.setBoolean("isActive", isActive); nbtTags.setInteger("controlType", controlType.ordinal()); } @Override @SideOnly(Side.CLIENT) public AxisAlignedBB getRenderBoundingBox() { return INFINITE_EXTENT_AABB; } @Override public boolean renderUpdate() { return true; } @Override public boolean lightUpdate() { return true; } @Override public RedstoneControl getControlType() { return controlType; } @Override public void setControlType(RedstoneControl type) { controlType = type; MekanismUtils.saveChunk(this); } @Override public boolean canPulse() { return false; } }