package ic2.api.item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.ResourceLocation;
public interface IKineticWindRotor {
int getDiameter(ItemStack stack);
ResourceLocation getRotorRenderTexture(ItemStack stack);
float getEfficiency(ItemStack stack);
int getMinWindStrength(ItemStack stack);
int getMaxWindStrength(ItemStack stack);
}