package mekanism.client.render.block; import mekanism.client.ClientProxy; import mekanism.client.render.MekanismRenderer; import mekanism.common.MekanismBlocks; import net.minecraft.block.Block; import net.minecraft.client.renderer.RenderBlocks; import net.minecraft.world.IBlockAccess; import org.lwjgl.opengl.GL11; import cpw.mods.fml.client.registry.ISimpleBlockRenderingHandler; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; @SideOnly(Side.CLIENT) public class BasicRenderingHandler implements ISimpleBlockRenderingHandler { @Override public void renderInventoryBlock(Block block, int metadata, int modelID, RenderBlocks renderer) { GL11.glPushMatrix(); GL11.glRotatef(90F, 0.0F, 1.0F, 0.0F); if(block == MekanismBlocks.BasicBlock || block == MekanismBlocks.BasicBlock2) { if(block == MekanismBlocks.BasicBlock && metadata == 10) { MekanismRenderer.blendOn(); } GL11.glRotatef(180, 0.0F, 1.0F, 0.0F); MekanismRenderer.renderItem(renderer, metadata, block); if(block == MekanismBlocks.BasicBlock && metadata == 10) { MekanismRenderer.blendOff(); } } GL11.glPopMatrix(); } @Override public boolean renderWorldBlock(IBlockAccess world, int x, int y, int z, Block block, int modelId, RenderBlocks renderer) { if(block == MekanismBlocks.BasicBlock || block == MekanismBlocks.BasicBlock2) { int metadata = world.getBlockMetadata(x, y, z); renderer.renderStandardBlock(block, x, y, z); renderer.setRenderBoundsFromBlock(block); return true; } return false; } @Override public int getRenderId() { return ClientProxy.BASIC_RENDER_ID; } @Override public boolean shouldRender3DInInventory(int modelId) { return true; } }