package mekanism.client.render.tileentity; import mekanism.client.model.ModelChemicalCrystallizer; import mekanism.client.render.MekanismRenderer; import mekanism.common.tile.TileEntityChemicalCrystallizer; import mekanism.common.util.MekanismUtils; import mekanism.common.util.MekanismUtils.ResourceType; import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer; import net.minecraft.tileentity.TileEntity; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import org.lwjgl.opengl.GL11; @SideOnly(Side.CLIENT) public class RenderChemicalCrystallizer extends TileEntitySpecialRenderer { private ModelChemicalCrystallizer model = new ModelChemicalCrystallizer(); @Override public void renderTileEntityAt(TileEntity tileEntity, double x, double y, double z, float partialTick) { renderAModelAt((TileEntityChemicalCrystallizer)tileEntity, x, y, z, partialTick); } private void renderAModelAt(TileEntityChemicalCrystallizer tileEntity, double x, double y, double z, float partialTick) { GL11.glPushMatrix(); GL11.glTranslatef((float)x + 0.5F, (float)y + 1.5F, (float)z + 0.5F); bindTexture(MekanismUtils.getResource(ResourceType.RENDER, "ChemicalCrystallizer.png")); switch(tileEntity.facing) { case 2: GL11.glRotatef(0, 0.0F, 1.0F, 0.0F); break; case 3: GL11.glRotatef(180, 0.0F, 1.0F, 0.0F); break; case 4: GL11.glRotatef(90, 0.0F, 1.0F, 0.0F); break; case 5: GL11.glRotatef(270, 0.0F, 1.0F, 0.0F); break; } if(tileEntity.isActive) { tileEntity.spinSpeed = Math.min(1, tileEntity.spinSpeed+0.01F); } else { tileEntity.spinSpeed = Math.max(0, tileEntity.spinSpeed-0.02F); } tileEntity.spin = (tileEntity.spin + (tileEntity.spinSpeed*0.1F)) % 1; GL11.glRotatef(180F, 0.0F, 0.0F, 1.0F); model.renderWithRotation(0.0625F, tileEntity.spin); GL11.glPopMatrix(); MekanismRenderer.machineRenderer.renderAModelAt(tileEntity, x, y, z, partialTick); } }