package mekanism.client.gui;
import mekanism.common.inventory.container.ContainerLaserTractorBeam;
import mekanism.common.tile.TileEntityLaserTractorBeam;
import mekanism.common.util.MekanismUtils;
import mekanism.common.util.MekanismUtils.ResourceType;
import net.minecraft.entity.player.InventoryPlayer;
import org.lwjgl.opengl.GL11;
public class GuiLaserTractorBeam extends GuiMekanism
{
public TileEntityLaserTractorBeam tileEntity;
public GuiLaserTractorBeam(InventoryPlayer inventory, TileEntityLaserTractorBeam tentity)
{
super(tentity, new ContainerLaserTractorBeam(inventory, tentity));
tileEntity = tentity;
}
@Override
protected void drawGuiContainerForegroundLayer(int mouseX, int mouseY)
{
fontRendererObj.drawString(tileEntity.getInventoryName(), (xSize/2)-(fontRendererObj.getStringWidth(tileEntity.getInventoryName())/2), 6, 0x404040);
fontRendererObj.drawString(MekanismUtils.localize("container.inventory"), 8, (ySize - 96) + 2, 0x404040);
super.drawGuiContainerForegroundLayer(mouseX, mouseY);
}
@Override
protected void drawGuiContainerBackgroundLayer(float partialTick, int mouseX, int mouseY)
{
mc.renderEngine.bindTexture(MekanismUtils.getResource(ResourceType.GUI, "GuiFullInv.png"));
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
int guiWidth = (width - xSize) / 2;
int guiHeight = (height - ySize) / 2;
drawTexturedModalRect(guiWidth, guiHeight, 0, 0, xSize, ySize);
super.drawGuiContainerBackgroundLayer(partialTick, mouseX, mouseY);
}
}