package mekanism.client.gui; import mekanism.common.inventory.container.ContainerLaserTractorBeam; import mekanism.common.tile.TileEntityLaserTractorBeam; import mekanism.common.util.MekanismUtils; import mekanism.common.util.MekanismUtils.ResourceType; import net.minecraft.entity.player.InventoryPlayer; import org.lwjgl.opengl.GL11; public class GuiLaserTractorBeam extends GuiMekanism { public TileEntityLaserTractorBeam tileEntity; public GuiLaserTractorBeam(InventoryPlayer inventory, TileEntityLaserTractorBeam tentity) { super(tentity, new ContainerLaserTractorBeam(inventory, tentity)); tileEntity = tentity; } @Override protected void drawGuiContainerForegroundLayer(int mouseX, int mouseY) { fontRendererObj.drawString(tileEntity.getInventoryName(), (xSize/2)-(fontRendererObj.getStringWidth(tileEntity.getInventoryName())/2), 6, 0x404040); fontRendererObj.drawString(MekanismUtils.localize("container.inventory"), 8, (ySize - 96) + 2, 0x404040); super.drawGuiContainerForegroundLayer(mouseX, mouseY); } @Override protected void drawGuiContainerBackgroundLayer(float partialTick, int mouseX, int mouseY) { mc.renderEngine.bindTexture(MekanismUtils.getResource(ResourceType.GUI, "GuiFullInv.png")); GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); int guiWidth = (width - xSize) / 2; int guiHeight = (height - ySize) / 2; drawTexturedModalRect(guiWidth, guiHeight, 0, 0, xSize, ySize); super.drawGuiContainerBackgroundLayer(partialTick, mouseX, mouseY); } }