package mekanism.client.sound;
import mekanism.client.ClientTickHandler;
import mekanism.common.item.ItemGasMask;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.ResourceLocation;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
@SideOnly(Side.CLIENT)
public class GasMaskSound extends PlayerSound
{
public GasMaskSound(EntityPlayer player)
{
super(player, new ResourceLocation("mekanism", "item.gasMask"));
setFadeIn(10);
setFadeOut(5);
}
@Override
public boolean isDonePlaying()
{
return donePlaying;
}
@Override
public boolean shouldPlaySound()
{
return hasGasMask(player) && ClientTickHandler.isGasMaskOn(player);
}
private boolean hasGasMask(EntityPlayer player)
{
return player.inventory.armorInventory[3] != null && player.inventory.armorInventory[3].getItem() instanceof ItemGasMask;
}
}