package mekanism.client.gui; import java.util.List; import mekanism.api.energy.IStrictEnergyStorage; import mekanism.api.util.ListUtils; import mekanism.client.gui.element.GuiEnergyGauge; import mekanism.client.gui.element.GuiEnergyInfo; import mekanism.client.gui.element.GuiRedstoneControl; import mekanism.client.gui.element.GuiSlot; import mekanism.client.gui.element.GuiEnergyGauge.IEnergyInfoHandler; import mekanism.client.gui.element.GuiEnergyInfo.IInfoHandler; import mekanism.client.gui.element.GuiSlot.SlotOverlay; import mekanism.client.gui.element.GuiSlot.SlotType; import mekanism.common.inventory.container.ContainerEnergyCube; import mekanism.common.tile.TileEntityEnergyCube; import mekanism.common.util.MekanismUtils; import mekanism.common.util.MekanismUtils.ResourceType; import net.minecraft.entity.player.InventoryPlayer; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import org.lwjgl.opengl.GL11; @SideOnly(Side.CLIENT) public class GuiEnergyCube extends GuiMekanism { public TileEntityEnergyCube tileEntity; public GuiEnergyCube(InventoryPlayer inventory, TileEntityEnergyCube tentity) { super(tentity, new ContainerEnergyCube(inventory, tentity)); tileEntity = tentity; guiElements.add(new GuiRedstoneControl(this, tileEntity, MekanismUtils.getResource(ResourceType.GUI, "GuiEnergyCube.png"))); guiElements.add(new GuiEnergyGauge(new IEnergyInfoHandler() { @Override public IStrictEnergyStorage getEnergyStorage() { return tileEntity; } }, GuiEnergyGauge.Type.WIDE, this, MekanismUtils.getResource(ResourceType.GUI, "GuiEnergyCube.png"), 55, 18)); guiElements.add(new GuiEnergyInfo(new IInfoHandler() { @Override public List<String> getInfo() { return ListUtils.asList( MekanismUtils.localize("gui.storing") + ": " + MekanismUtils.getEnergyDisplay(tileEntity.getEnergy()), MekanismUtils.localize("gui.maxOutput") + ": " + MekanismUtils.getEnergyDisplay(tileEntity.getMaxOutput()) + "/t"); } }, this, MekanismUtils.getResource(ResourceType.GUI, "GuiEnergyCube.png"))); guiElements.add(new GuiSlot(SlotType.NORMAL, this, MekanismUtils.getResource(ResourceType.GUI, "GuiEnergyCube.png"), 16, 34).with(SlotOverlay.MINUS)); guiElements.add(new GuiSlot(SlotType.NORMAL, this, MekanismUtils.getResource(ResourceType.GUI, "GuiEnergyCube.png"), 142, 34).with(SlotOverlay.PLUS)); } @Override protected void drawGuiContainerForegroundLayer(int mouseX, int mouseY) { fontRendererObj.drawString(tileEntity.getInventoryName(), (xSize/2)-(fontRendererObj.getStringWidth(tileEntity.getInventoryName())/2), 6, 0x404040); fontRendererObj.drawString(MekanismUtils.localize("container.inventory"), 8, ySize - 96 + 2, 0x404040); super.drawGuiContainerForegroundLayer(mouseX, mouseY); } @Override protected void drawGuiContainerBackgroundLayer(float partialTick, int mouseX, int mouseY) { mc.renderEngine.bindTexture(MekanismUtils.getResource(ResourceType.GUI, "GuiEnergyCube.png")); GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); int guiWidth = (width - xSize) / 2; int guiHeight = (height - ySize) / 2; drawTexturedModalRect(guiWidth, guiHeight, 0, 0, xSize, ySize); super.drawGuiContainerBackgroundLayer(partialTick, mouseX, mouseY); } }