package mekanism.client.gui; import mekanism.client.gui.element.GuiProgress.ProgressBar; import mekanism.common.tile.TileEntityChanceMachine; import net.minecraft.entity.player.InventoryPlayer; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; @SideOnly(Side.CLIENT) public class GuiPrecisionSawmill extends GuiChanceMachine { public GuiPrecisionSawmill(InventoryPlayer inventory, TileEntityChanceMachine tentity) { super(inventory, tentity); } @Override public ProgressBar getProgressType() { return ProgressBar.PURPLE; } }