package mekanism.client; import java.io.File; import mekanism.api.Coord4D; import mekanism.api.MekanismConfig.client; import mekanism.api.MekanismConfig.general; import mekanism.api.Pos3D; import mekanism.client.SparkleAnimation.INodeChecker; import mekanism.client.entity.EntityLaser; import mekanism.client.gui.GuiAmbientAccumulator; import mekanism.client.gui.GuiChemicalCrystallizer; import mekanism.client.gui.GuiChemicalDissolutionChamber; import mekanism.client.gui.GuiChemicalInfuser; import mekanism.client.gui.GuiChemicalInjectionChamber; import mekanism.client.gui.GuiChemicalOxidizer; import mekanism.client.gui.GuiChemicalWasher; import mekanism.client.gui.GuiCombiner; import mekanism.client.gui.GuiCredits; import mekanism.client.gui.GuiCrusher; import mekanism.client.gui.GuiDictionary; import mekanism.client.gui.GuiDigitalMiner; import mekanism.client.gui.GuiDynamicTank; import mekanism.client.gui.GuiElectricChest; import mekanism.client.gui.GuiElectricPump; import mekanism.client.gui.GuiElectrolyticSeparator; import mekanism.client.gui.GuiEnergizedSmelter; import mekanism.client.gui.GuiEnergyCube; import mekanism.client.gui.GuiEnrichmentChamber; import mekanism.client.gui.GuiEntangledBlock; import mekanism.client.gui.GuiFactory; import mekanism.client.gui.GuiFluidicPlenisher; import mekanism.client.gui.GuiGasTank; import mekanism.client.gui.GuiInductionMatrix; import mekanism.client.gui.GuiLaserAmplifier; import mekanism.client.gui.GuiLaserTractorBeam; import mekanism.client.gui.GuiMatrixStats; import mekanism.client.gui.GuiMetallurgicInfuser; import mekanism.client.gui.GuiOredictionificator; import mekanism.client.gui.GuiOsmiumCompressor; import mekanism.client.gui.GuiPRC; import mekanism.client.gui.GuiPasswordEnter; import mekanism.client.gui.GuiPasswordModify; import mekanism.client.gui.GuiPortableTank; import mekanism.client.gui.GuiPrecisionSawmill; import mekanism.client.gui.GuiPurificationChamber; import mekanism.client.gui.GuiRobitCrafting; import mekanism.client.gui.GuiRobitInventory; import mekanism.client.gui.GuiRobitMain; import mekanism.client.gui.GuiRobitRepair; import mekanism.client.gui.GuiRobitSmelting; import mekanism.client.gui.GuiRotaryCondensentrator; import mekanism.client.gui.GuiSeismicReader; import mekanism.client.gui.GuiSeismicVibrator; import mekanism.client.gui.GuiSideConfiguration; import mekanism.client.gui.GuiSolarEvaporationController; import mekanism.client.gui.GuiSolarNeutronActivator; import mekanism.client.gui.GuiTeleporter; import mekanism.client.gui.GuiTransporterConfig; import mekanism.client.gui.GuiUpgradeManagement; import mekanism.client.render.MekanismRenderer; import mekanism.client.render.RenderGlowPanel; import mekanism.client.render.RenderPartTransmitter; import mekanism.client.render.RenderTickHandler; import mekanism.client.render.block.BasicRenderingHandler; import mekanism.client.render.block.CTMRenderingHandler; import mekanism.client.render.block.MachineRenderingHandler; import mekanism.client.render.block.PlasticRenderingHandler; import mekanism.client.render.entity.RenderBalloon; import mekanism.client.render.entity.RenderFlame; import mekanism.client.render.entity.RenderObsidianTNTPrimed; import mekanism.client.render.entity.RenderRobit; import mekanism.client.render.item.ItemRenderingHandler; import mekanism.client.render.tileentity.RenderBin; import mekanism.client.render.tileentity.RenderChargepad; import mekanism.client.render.tileentity.RenderChemicalCrystallizer; import mekanism.client.render.tileentity.RenderChemicalDissolutionChamber; import mekanism.client.render.tileentity.RenderChemicalInfuser; import mekanism.client.render.tileentity.RenderChemicalOxidizer; import mekanism.client.render.tileentity.RenderChemicalWasher; import mekanism.client.render.tileentity.RenderConfigurableMachine; import mekanism.client.render.tileentity.RenderDigitalMiner; import mekanism.client.render.tileentity.RenderDynamicTank; import mekanism.client.render.tileentity.RenderElectricChest; import mekanism.client.render.tileentity.RenderElectricPump; import mekanism.client.render.tileentity.RenderElectrolyticSeparator; import mekanism.client.render.tileentity.RenderEnergyCube; import mekanism.client.render.tileentity.RenderFluidicPlenisher; import mekanism.client.render.tileentity.RenderGasTank; import mekanism.client.render.tileentity.RenderLaser; import mekanism.client.render.tileentity.RenderLaserAmplifier; import mekanism.client.render.tileentity.RenderLaserTractorBeam; import mekanism.client.render.tileentity.RenderLogisticalSorter; import mekanism.client.render.tileentity.RenderMetallurgicInfuser; import mekanism.client.render.tileentity.RenderObsidianTNT; import mekanism.client.render.tileentity.RenderPortableTank; import mekanism.client.render.tileentity.RenderPressurizedReactionChamber; import mekanism.client.render.tileentity.RenderRotaryCondensentrator; import mekanism.client.render.tileentity.RenderSalinationController; import mekanism.client.render.tileentity.RenderSeismicVibrator; import mekanism.client.render.tileentity.RenderSolarNeutronActivator; import mekanism.client.render.tileentity.RenderTeleporter; import mekanism.common.CommonProxy; import mekanism.common.Mekanism; import mekanism.common.MekanismBlocks; import mekanism.common.MekanismItems; import mekanism.common.base.IElectricChest; import mekanism.common.base.ISideConfiguration; import mekanism.common.base.IUpgradeTile; import mekanism.common.block.BlockMachine.MachineType; import mekanism.common.entity.EntityBabySkeleton; import mekanism.common.entity.EntityBalloon; import mekanism.common.entity.EntityFlame; import mekanism.common.entity.EntityObsidianTNT; import mekanism.common.entity.EntityRobit; import mekanism.common.inventory.InventoryElectricChest; import mekanism.common.item.ItemPortableTeleporter; import mekanism.common.item.ItemSeismicReader; import mekanism.common.multiblock.MultiblockManager; import mekanism.common.network.PacketPortableTeleporter.PortableTeleporterMessage; import mekanism.common.tile.TileEntityAdvancedElectricMachine; import mekanism.common.tile.TileEntityAdvancedFactory; import mekanism.common.tile.TileEntityAmbientAccumulator; import mekanism.common.tile.TileEntityBin; import mekanism.common.tile.TileEntityChargepad; import mekanism.common.tile.TileEntityChemicalCrystallizer; import mekanism.common.tile.TileEntityChemicalDissolutionChamber; import mekanism.common.tile.TileEntityChemicalInfuser; import mekanism.common.tile.TileEntityChemicalInjectionChamber; import mekanism.common.tile.TileEntityChemicalOxidizer; import mekanism.common.tile.TileEntityChemicalWasher; import mekanism.common.tile.TileEntityCombiner; import mekanism.common.tile.TileEntityCrusher; import mekanism.common.tile.TileEntityDigitalMiner; import mekanism.common.tile.TileEntityDynamicTank; import mekanism.common.tile.TileEntityDynamicValve; import mekanism.common.tile.TileEntityElectricChest; import mekanism.common.tile.TileEntityElectricMachine; import mekanism.common.tile.TileEntityElectricPump; import mekanism.common.tile.TileEntityElectrolyticSeparator; import mekanism.common.tile.TileEntityEliteFactory; import mekanism.common.tile.TileEntityEnergizedSmelter; import mekanism.common.tile.TileEntityEnergyCube; import mekanism.common.tile.TileEntityEnrichmentChamber; import mekanism.common.tile.TileEntityEntangledBlock; import mekanism.common.tile.TileEntityFactory; import mekanism.common.tile.TileEntityFluidicPlenisher; import mekanism.common.tile.TileEntityGasTank; import mekanism.common.tile.TileEntityInductionCasing; import mekanism.common.tile.TileEntityInductionCell; import mekanism.common.tile.TileEntityInductionPort; import mekanism.common.tile.TileEntityInductionProvider; import mekanism.common.tile.TileEntityLaser; import mekanism.common.tile.TileEntityLaserAmplifier; import mekanism.common.tile.TileEntityLaserTractorBeam; import mekanism.common.tile.TileEntityLogisticalSorter; import mekanism.common.tile.TileEntityMetallurgicInfuser; import mekanism.common.tile.TileEntityMultiblock; import mekanism.common.tile.TileEntityObsidianTNT; import mekanism.common.tile.TileEntityOredictionificator; import mekanism.common.tile.TileEntityOsmiumCompressor; import mekanism.common.tile.TileEntityPRC; import mekanism.common.tile.TileEntityPortableTank; import mekanism.common.tile.TileEntityPrecisionSawmill; import mekanism.common.tile.TileEntityPurificationChamber; import mekanism.common.tile.TileEntityRotaryCondensentrator; import mekanism.common.tile.TileEntitySeismicVibrator; import mekanism.common.tile.TileEntitySolarEvaporationController; import mekanism.common.tile.TileEntitySolarNeutronActivator; import mekanism.common.tile.TileEntityTeleporter; import net.minecraft.client.Minecraft; import net.minecraft.client.gui.GuiScreen; import net.minecraft.client.renderer.entity.RenderSkeleton; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.MovingObjectPosition; import net.minecraft.world.World; import net.minecraftforge.client.MinecraftForgeClient; import net.minecraftforge.common.util.ForgeDirection; import cpw.mods.fml.client.FMLClientHandler; import cpw.mods.fml.client.registry.ClientRegistry; import cpw.mods.fml.client.registry.RenderingRegistry; import cpw.mods.fml.common.FMLCommonHandler; import cpw.mods.fml.common.network.simpleimpl.MessageContext; import cpw.mods.fml.common.registry.GameRegistry; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; /** * Client proxy for the Mekanism mod. * @author AidanBrady * */ @SideOnly(Side.CLIENT) public class ClientProxy extends CommonProxy { @Override public void loadConfiguration() { super.loadConfiguration(); client.enablePlayerSounds = Mekanism.configuration.get("client", "EnablePlayerSounds", true).getBoolean(true); client.enableMachineSounds = Mekanism.configuration.get("client", "EnableMachineSounds", true).getBoolean(true); client.fancyUniversalCableRender = Mekanism.configuration.get("client", "FancyUniversalCableRender", true).getBoolean(true); client.holidays = Mekanism.configuration.get("client", "Holidays", true).getBoolean(true); client.baseSoundVolume = (float)Mekanism.configuration.get("client", "SoundVolume", 1D).getDouble(1D); client.machineEffects = Mekanism.configuration.get("client", "MachineEffects", true).getBoolean(true); client.oldTransmitterRender = Mekanism.configuration.get("client", "OldTransmitterRender", false).getBoolean(); client.replaceSoundsWhenResuming = Mekanism.configuration.get("client", "ReplaceSoundsWhenResuming", true, "If true, will reduce lagging between player sounds. Setting to false will reduce GC load").getBoolean(); client.renderCTM = Mekanism.configuration.get("client", "CTMRenderer", true).getBoolean(); if(Mekanism.configuration.hasChanged()) { Mekanism.configuration.save(); } } @Override public int getArmorIndex(String string) { return RenderingRegistry.addNewArmourRendererPrefix(string); } @Override public void openElectricChest(EntityPlayer entityplayer, int id, int windowId, boolean isBlock, int x, int y, int z) { TileEntityElectricChest tileEntity = (TileEntityElectricChest)entityplayer.worldObj.getTileEntity(x, y, z); if(id == 0) { if(isBlock) { FMLClientHandler.instance().displayGuiScreen(entityplayer, new GuiElectricChest(entityplayer.inventory, tileEntity)); entityplayer.openContainer.windowId = windowId; } else { ItemStack stack = entityplayer.getCurrentEquippedItem(); if(stack != null && stack.getItem() instanceof IElectricChest && MachineType.get(stack) == MachineType.ELECTRIC_CHEST) { InventoryElectricChest inventory = new InventoryElectricChest(entityplayer); FMLClientHandler.instance().displayGuiScreen(entityplayer, new GuiElectricChest(entityplayer.inventory, inventory)); entityplayer.openContainer.windowId = windowId; } } } else if(id == 1) { if(isBlock) { FMLClientHandler.instance().displayGuiScreen(entityplayer, new GuiPasswordEnter(tileEntity)); } else { ItemStack stack = entityplayer.getCurrentEquippedItem(); if(stack != null && stack.getItem() instanceof IElectricChest && MachineType.get(stack) == MachineType.ELECTRIC_CHEST) { FMLClientHandler.instance().displayGuiScreen(entityplayer, new GuiPasswordEnter(stack)); } } } else if(id == 2) { if(isBlock) { FMLClientHandler.instance().displayGuiScreen(entityplayer, new GuiPasswordModify(tileEntity)); } else { ItemStack stack = entityplayer.getCurrentEquippedItem(); if(stack != null && stack.getItem() instanceof IElectricChest && MachineType.get(stack) == MachineType.ELECTRIC_CHEST) { FMLClientHandler.instance().displayGuiScreen(entityplayer, new GuiPasswordModify(stack)); } } } } @Override public void registerSpecialTileEntities() { ClientRegistry.registerTileEntity(TileEntityEnrichmentChamber.class, "EnrichmentChamber", new RenderConfigurableMachine()); ClientRegistry.registerTileEntity(TileEntityOsmiumCompressor.class, "OsmiumCompressor", new RenderConfigurableMachine()); ClientRegistry.registerTileEntity(TileEntityCombiner.class, "Combiner", new RenderConfigurableMachine()); ClientRegistry.registerTileEntity(TileEntityCrusher.class, "Crusher", new RenderConfigurableMachine()); ClientRegistry.registerTileEntity(TileEntityFactory.class, "SmeltingFactory", new RenderConfigurableMachine()); ClientRegistry.registerTileEntity(TileEntityAdvancedFactory.class, "AdvancedSmeltingFactory", new RenderConfigurableMachine()); ClientRegistry.registerTileEntity(TileEntityEliteFactory.class, "UltimateSmeltingFactory", new RenderConfigurableMachine()); ClientRegistry.registerTileEntity(TileEntityPurificationChamber.class, "PurificationChamber", new RenderConfigurableMachine()); ClientRegistry.registerTileEntity(TileEntityEnergizedSmelter.class, "EnergizedSmelter", new RenderConfigurableMachine()); ClientRegistry.registerTileEntity(TileEntityMetallurgicInfuser.class, "MetallurgicInfuser", new RenderMetallurgicInfuser()); ClientRegistry.registerTileEntity(TileEntityObsidianTNT.class, "ObsidianTNT", new RenderObsidianTNT()); ClientRegistry.registerTileEntity(TileEntityGasTank.class, "GasTank", new RenderGasTank()); ClientRegistry.registerTileEntity(TileEntityEnergyCube.class, "EnergyCube", new RenderEnergyCube()); ClientRegistry.registerTileEntity(TileEntityElectricPump.class, "ElectricPump", new RenderElectricPump()); ClientRegistry.registerTileEntity(TileEntityElectricChest.class, "ElectricChest", new RenderElectricChest()); ClientRegistry.registerTileEntity(TileEntityDynamicTank.class, "DynamicTank", new RenderDynamicTank()); ClientRegistry.registerTileEntity(TileEntityDynamicValve.class, "DynamicValve", new RenderDynamicTank()); ClientRegistry.registerTileEntity(TileEntityChargepad.class, "Chargepad", new RenderChargepad()); ClientRegistry.registerTileEntity(TileEntityLogisticalSorter.class, "LogisticalSorter", new RenderLogisticalSorter()); ClientRegistry.registerTileEntity(TileEntityBin.class, "Bin", new RenderBin()); ClientRegistry.registerTileEntity(TileEntityDigitalMiner.class, "DigitalMiner", new RenderDigitalMiner()); ClientRegistry.registerTileEntity(TileEntityRotaryCondensentrator.class, "RotaryCondensentrator", new RenderRotaryCondensentrator()); ClientRegistry.registerTileEntity(TileEntityTeleporter.class, "MekanismTeleporter", new RenderTeleporter()); ClientRegistry.registerTileEntity(TileEntityChemicalOxidizer.class, "ChemicalOxidizer", new RenderChemicalOxidizer()); ClientRegistry.registerTileEntity(TileEntityChemicalInfuser.class, "ChemicalInfuser", new RenderChemicalInfuser()); ClientRegistry.registerTileEntity(TileEntityChemicalInjectionChamber.class, "ChemicalInjectionChamber", new RenderConfigurableMachine()); ClientRegistry.registerTileEntity(TileEntityElectrolyticSeparator.class, "ElectrolyticSeparator", new RenderElectrolyticSeparator()); ClientRegistry.registerTileEntity(TileEntitySolarEvaporationController.class, "SalinationController", new RenderSalinationController()); ClientRegistry.registerTileEntity(TileEntityPrecisionSawmill.class, "PrecisionSawmill", new RenderConfigurableMachine()); ClientRegistry.registerTileEntity(TileEntityChemicalDissolutionChamber.class, "ChemicalDissolutionChamber", new RenderChemicalDissolutionChamber()); ClientRegistry.registerTileEntity(TileEntityChemicalWasher.class, "ChemicalWasher", new RenderChemicalWasher()); ClientRegistry.registerTileEntity(TileEntityChemicalCrystallizer.class, "ChemicalCrystallizer", new RenderChemicalCrystallizer()); ClientRegistry.registerTileEntity(TileEntitySeismicVibrator.class, "SeismicVibrator", new RenderSeismicVibrator()); ClientRegistry.registerTileEntity(TileEntityPRC.class, "PressurizedReactionChamber", new RenderPressurizedReactionChamber()); ClientRegistry.registerTileEntity(TileEntityPortableTank.class, "PortableTank", new RenderPortableTank()); ClientRegistry.registerTileEntity(TileEntityFluidicPlenisher.class, "FluidicPlenisher", new RenderFluidicPlenisher()); ClientRegistry.registerTileEntity(TileEntityLaser.class, "Laser", new RenderLaser()); ClientRegistry.registerTileEntity(TileEntityLaserAmplifier.class, "LaserAmplifier", new RenderLaserAmplifier()); ClientRegistry.registerTileEntity(TileEntityLaserTractorBeam.class, "LaserTractorBeam", new RenderLaserTractorBeam()); ClientRegistry.registerTileEntity(TileEntitySolarNeutronActivator.class, "SolarNeutronActivator", new RenderSolarNeutronActivator()); GameRegistry.registerTileEntity(TileEntityAmbientAccumulator.class, "AmbientAccumulator"); GameRegistry.registerTileEntity(TileEntityInductionCasing.class, "InductionCasing"); GameRegistry.registerTileEntity(TileEntityInductionPort.class, "InductionPort"); GameRegistry.registerTileEntity(TileEntityInductionCell.class, "InductionCell"); GameRegistry.registerTileEntity(TileEntityInductionProvider.class, "InductionProvider"); GameRegistry.registerTileEntity(TileEntityOredictionificator.class, "Oredictionificator"); } @Override public void registerRenderInformation() { RenderPartTransmitter.init(); RenderGlowPanel.init(); //Register entity rendering handlers RenderingRegistry.registerEntityRenderingHandler(EntityObsidianTNT.class, new RenderObsidianTNTPrimed()); RenderingRegistry.registerEntityRenderingHandler(EntityRobit.class, new RenderRobit()); RenderingRegistry.registerEntityRenderingHandler(EntityBalloon.class, new RenderBalloon()); RenderingRegistry.registerEntityRenderingHandler(EntityBabySkeleton.class, new RenderSkeleton()); RenderingRegistry.registerEntityRenderingHandler(EntityFlame.class, new RenderFlame()); //Register item handler ItemRenderingHandler handler = new ItemRenderingHandler(); MinecraftForgeClient.registerItemRenderer(Item.getItemFromBlock(MekanismBlocks.EnergyCube), handler); MinecraftForgeClient.registerItemRenderer(Item.getItemFromBlock(MekanismBlocks.MachineBlock), handler); MinecraftForgeClient.registerItemRenderer(Item.getItemFromBlock(MekanismBlocks.MachineBlock2), handler); MinecraftForgeClient.registerItemRenderer(Item.getItemFromBlock(MekanismBlocks.MachineBlock3), handler); MinecraftForgeClient.registerItemRenderer(MekanismItems.Robit, handler); MinecraftForgeClient.registerItemRenderer(MekanismItems.WalkieTalkie, handler); MinecraftForgeClient.registerItemRenderer(Item.getItemFromBlock(MekanismBlocks.GasTank), handler); MinecraftForgeClient.registerItemRenderer(Item.getItemFromBlock(MekanismBlocks.ObsidianTNT), handler); MinecraftForgeClient.registerItemRenderer(Item.getItemFromBlock(MekanismBlocks.BasicBlock), handler); MinecraftForgeClient.registerItemRenderer(Item.getItemFromBlock(MekanismBlocks.BasicBlock2), handler); MinecraftForgeClient.registerItemRenderer(MekanismItems.Jetpack, handler); MinecraftForgeClient.registerItemRenderer(MekanismItems.ArmoredJetpack, handler); MinecraftForgeClient.registerItemRenderer(MekanismItems.PartTransmitter, handler); MinecraftForgeClient.registerItemRenderer(MekanismItems.GasMask, handler); MinecraftForgeClient.registerItemRenderer(MekanismItems.ScubaTank, handler); MinecraftForgeClient.registerItemRenderer(MekanismItems.Balloon, handler); MinecraftForgeClient.registerItemRenderer(MekanismItems.FreeRunners, handler); MinecraftForgeClient.registerItemRenderer(MekanismItems.AtomicDisassembler, handler); MinecraftForgeClient.registerItemRenderer(MekanismItems.GlowPanel, handler); MinecraftForgeClient.registerItemRenderer(MekanismItems.Flamethrower, handler); //Register block handlers RenderingRegistry.registerBlockHandler(new MachineRenderingHandler()); RenderingRegistry.registerBlockHandler(new BasicRenderingHandler()); RenderingRegistry.registerBlockHandler(new PlasticRenderingHandler()); RenderingRegistry.registerBlockHandler(new CTMRenderingHandler()); Mekanism.logger.info("Render registrations complete."); } @Override public GuiScreen getClientGui(int ID, EntityPlayer player, World world, int x, int y, int z) { TileEntity tileEntity = world.getTileEntity(x, y, z); switch(ID) { case 0: return new GuiDictionary(player.inventory); case 1: return new GuiCredits(); case 2: return new GuiDigitalMiner(player.inventory, (TileEntityDigitalMiner)tileEntity); case 3: return new GuiEnrichmentChamber(player.inventory, (TileEntityElectricMachine)tileEntity); case 4: return new GuiOsmiumCompressor(player.inventory, (TileEntityAdvancedElectricMachine)tileEntity); case 5: return new GuiCombiner(player.inventory, (TileEntityAdvancedElectricMachine)tileEntity); case 6: return new GuiCrusher(player.inventory, (TileEntityElectricMachine)tileEntity); case 7: return new GuiRotaryCondensentrator(player.inventory, (TileEntityRotaryCondensentrator)tileEntity); case 8: return new GuiEnergyCube(player.inventory, (TileEntityEnergyCube)tileEntity); case 9: return new GuiSideConfiguration(player, (ISideConfiguration)tileEntity); case 10: return new GuiGasTank(player.inventory, (TileEntityGasTank)tileEntity); case 11: return new GuiFactory(player.inventory, (TileEntityFactory)tileEntity); case 12: return new GuiMetallurgicInfuser(player.inventory, (TileEntityMetallurgicInfuser)tileEntity); case 13: return new GuiTeleporter(player.inventory, (TileEntityTeleporter)tileEntity); case 14: ItemStack itemStack = player.getCurrentEquippedItem(); if(itemStack != null && itemStack.getItem() instanceof ItemPortableTeleporter) { return new GuiTeleporter(player, itemStack); } case 15: return new GuiPurificationChamber(player.inventory, (TileEntityAdvancedElectricMachine)tileEntity); case 16: return new GuiEnergizedSmelter(player.inventory, (TileEntityElectricMachine)tileEntity); case 17: return new GuiElectricPump(player.inventory, (TileEntityElectricPump)tileEntity); case 18: return new GuiDynamicTank(player.inventory, (TileEntityDynamicTank)tileEntity); case 19: return new GuiPasswordEnter((TileEntityElectricChest)tileEntity); case 20: return new GuiPasswordModify((TileEntityElectricChest)tileEntity); case 21: EntityRobit robit = (EntityRobit)world.getEntityByID(x); if(robit != null) { return new GuiRobitMain(player.inventory, robit); } case 22: return new GuiRobitCrafting(player.inventory, world, x); case 23: EntityRobit robit1 = (EntityRobit)world.getEntityByID(x); if(robit1 != null) { return new GuiRobitInventory(player.inventory, robit1); } case 24: EntityRobit robit2 = (EntityRobit)world.getEntityByID(x); if(robit2 != null) { return new GuiRobitSmelting(player.inventory, robit2); } case 25: return new GuiRobitRepair(player.inventory, world, x); case 29: return new GuiChemicalOxidizer(player.inventory, (TileEntityChemicalOxidizer)tileEntity); case 30: return new GuiChemicalInfuser(player.inventory, (TileEntityChemicalInfuser)tileEntity); case 31: return new GuiChemicalInjectionChamber(player.inventory, (TileEntityAdvancedElectricMachine)tileEntity); case 32: return new GuiElectrolyticSeparator(player.inventory, (TileEntityElectrolyticSeparator)tileEntity); case 33: return new GuiSolarEvaporationController(player.inventory, (TileEntitySolarEvaporationController)tileEntity); case 34: return new GuiPrecisionSawmill(player.inventory, (TileEntityPrecisionSawmill)tileEntity); case 35: return new GuiChemicalDissolutionChamber(player.inventory, (TileEntityChemicalDissolutionChamber)tileEntity); case 36: return new GuiChemicalWasher(player.inventory, (TileEntityChemicalWasher)tileEntity); case 37: return new GuiChemicalCrystallizer(player.inventory, (TileEntityChemicalCrystallizer)tileEntity); case 38: ItemStack itemStack1 = player.getCurrentEquippedItem().copy(); if(itemStack1 != null && itemStack1.getItem() instanceof ItemSeismicReader) { return new GuiSeismicReader(world, new Coord4D(player), itemStack1); } case 39: return new GuiSeismicVibrator(player.inventory, (TileEntitySeismicVibrator)tileEntity); case 40: return new GuiPRC(player.inventory, (TileEntityPRC)tileEntity); case 41: return new GuiPortableTank(player.inventory, (TileEntityPortableTank)tileEntity); case 42: return new GuiFluidicPlenisher(player.inventory, (TileEntityFluidicPlenisher)tileEntity); case 43: return new GuiUpgradeManagement(player.inventory, (IUpgradeTile)tileEntity); case 44: return new GuiLaserAmplifier(player.inventory, (TileEntityLaserAmplifier)tileEntity); case 45: return new GuiLaserTractorBeam(player.inventory, (TileEntityLaserTractorBeam)tileEntity); case 46: return new GuiEntangledBlock(player.inventory, (TileEntityEntangledBlock)tileEntity); case 47: return new GuiSolarNeutronActivator(player.inventory, (TileEntitySolarNeutronActivator)tileEntity); case 48: return new GuiAmbientAccumulator(player, (TileEntityAmbientAccumulator)tileEntity); case 49: return new GuiInductionMatrix(player.inventory, (TileEntityInductionCasing)tileEntity); case 50: return new GuiMatrixStats(player.inventory, (TileEntityInductionCasing)tileEntity); case 51: return new GuiTransporterConfig(player, (ISideConfiguration)tileEntity); case 52: return new GuiOredictionificator(player.inventory, (TileEntityOredictionificator)tileEntity); } return null; } @Override public void handleTeleporterUpdate(PortableTeleporterMessage message) { GuiScreen screen = Minecraft.getMinecraft().currentScreen; if(screen instanceof GuiTeleporter && ((GuiTeleporter)screen).itemStack != null) { GuiTeleporter teleporter = (GuiTeleporter)screen; teleporter.clientStatus = message.status; teleporter.clientFreq = message.frequency; teleporter.clientPublicCache = message.publicCache; teleporter.clientPrivateCache = message.privateCache; teleporter.updateButtons(); } } @Override public void addHitEffects(Coord4D coord, MovingObjectPosition mop) { if(Minecraft.getMinecraft().theWorld != null) { Minecraft.getMinecraft().effectRenderer.addBlockHitEffects(coord.xCoord, coord.yCoord, coord.zCoord, mop); } } @Override public void doGenericSparkle(TileEntity tileEntity, INodeChecker checker) { new SparkleAnimation(tileEntity, checker).run(); } @Override public void doMultiblockSparkle(final TileEntityMultiblock<?> tileEntity) { new SparkleAnimation(tileEntity, new INodeChecker() { @Override public boolean isNode(TileEntity tile) { return MultiblockManager.areEqual(tile, tileEntity); } }).run(); } @Override public void loadUtilities() { super.loadUtilities(); FMLCommonHandler.instance().bus().register(new ClientConnectionHandler()); FMLCommonHandler.instance().bus().register(new ClientPlayerTracker()); FMLCommonHandler.instance().bus().register(new ClientTickHandler()); FMLCommonHandler.instance().bus().register(new RenderTickHandler()); new MekanismKeyHandler(); HolidayManager.init(); } @Override public void preInit() { MekanismRenderer.init(); } @Override public double getReach(EntityPlayer player) { return Minecraft.getMinecraft().playerController.getBlockReachDistance(); } @Override public boolean isPaused() { if(FMLClientHandler.instance().getClient().isSingleplayer() && !FMLClientHandler.instance().getClient().getIntegratedServer().getPublic()) { GuiScreen screen = FMLClientHandler.instance().getClient().currentScreen; if(screen != null && screen.doesGuiPauseGame()) { return true; } } return false; } @Override public File getMinecraftDir() { return Minecraft.getMinecraft().mcDataDir; } @Override public void onConfigSync(boolean fromPacket) { super.onConfigSync(fromPacket); if(fromPacket && general.voiceServerEnabled && MekanismClient.voiceClient != null) { MekanismClient.voiceClient.start(); } } @Override public EntityPlayer getPlayer(MessageContext context) { if(FMLCommonHandler.instance().getEffectiveSide().isServer()) { return context.getServerHandler().playerEntity; } else { return Minecraft.getMinecraft().thePlayer; } } @Override public void renderLaser(World world, Pos3D from, Pos3D to, ForgeDirection direction, double energy) { Minecraft.getMinecraft().effectRenderer.addEffect(new EntityLaser(world, from, to, direction, energy)); } }