package mekanism.client.render.tileentity; import mekanism.client.model.ModelSeismicVibrator; import mekanism.common.Mekanism; import mekanism.common.tile.TileEntitySeismicVibrator; import mekanism.common.util.MekanismUtils; import mekanism.common.util.MekanismUtils.ResourceType; import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer; import net.minecraft.tileentity.TileEntity; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import org.lwjgl.opengl.GL11; @SideOnly(Side.CLIENT) public class RenderSeismicVibrator extends TileEntitySpecialRenderer { private ModelSeismicVibrator model = new ModelSeismicVibrator(); @Override public void renderTileEntityAt(TileEntity tileEntity, double x, double y, double z, float partialTick) { renderAModelAt((TileEntitySeismicVibrator)tileEntity, x, y, z, partialTick); } private void renderAModelAt(TileEntitySeismicVibrator tileEntity, double x, double y, double z, float partialTick) { GL11.glPushMatrix(); GL11.glTranslatef((float)x + 0.5F, (float)y + 1.5F, (float)z + 0.5F); bindTexture(MekanismUtils.getResource(ResourceType.RENDER, "SeismicVibrator" + (tileEntity.isActive ? "On" : "") + ".png")); switch(tileEntity.facing) { case 2: GL11.glRotatef(0, 0.0F, 1.0F, 0.0F); break; case 3: GL11.glRotatef(180, 0.0F, 1.0F, 0.0F); break; case 4: GL11.glRotatef(90, 0.0F, 1.0F, 0.0F); break; case 5: GL11.glRotatef(270, 0.0F, 1.0F, 0.0F); break; } if(!Mekanism.proxy.isPaused()) { float rate = 0.01F; if(!tileEntity.getActive() && tileEntity.clientPiston > 0) { if(tileEntity.clientPiston < 1) { tileEntity.clientPiston = 1 + (1-tileEntity.clientPiston); } tileEntity.clientPiston = Math.min(2, tileEntity.clientPiston+rate)%2; } else if(tileEntity.getActive()) { tileEntity.clientPiston = Math.min(2, tileEntity.clientPiston+rate)%2; } } float actualRate = tileEntity.clientPiston < 1 ? tileEntity.clientPiston : 2-tileEntity.clientPiston; GL11.glRotatef(180F, 0.0F, 0.0F, 1.0F); model.renderWithPiston(actualRate, 0.0625F); GL11.glPopMatrix(); } }