package mcp.mobius.waila.api;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.MovingObjectPosition;
import net.minecraft.util.Vec3;
import net.minecraft.world.World;
/**
* The Accessor is used to get some basic data out of the game without having to request direct access to the game engine.<br>
* It will also return things that are unmodified by the overriding systems (like getWailaStack).<br>
* An instance of this interface is passed to most of Waila Entity callbacks.
* @author ProfMobius
*
*/
public interface IWailaEntityAccessor {
World getWorld();
EntityPlayer getPlayer();
Entity getEntity();
MovingObjectPosition getPosition();
Vec3 getRenderingPosition();
NBTTagCompound getNBTData();
int getNBTInteger(NBTTagCompound tag, String keyname);
double getPartialFrame();
}