package mekanism.common.recipe.machines;
import mekanism.common.recipe.inputs.ItemStackInput;
import mekanism.common.recipe.outputs.ChanceOutput;
import net.minecraft.item.ItemStack;
public abstract class ChanceMachineRecipe<RECIPE extends ChanceMachineRecipe<RECIPE>> extends MachineRecipe<ItemStackInput, ChanceOutput, RECIPE>
{
public ChanceMachineRecipe(ItemStackInput input, ChanceOutput output)
{
super(input, output);
}
public boolean canOperate(ItemStack[] inventory, int inputIndex, int primaryIndex, int secondaryIndex)
{
return getInput().useItemStackFromInventory(inventory, inputIndex, false) && getOutput().applyOutputs(inventory, primaryIndex, secondaryIndex, false);
}
public void operate(ItemStack[] inventory)
{
if(getInput().useItemStackFromInventory(inventory, 0, true))
{
getOutput().applyOutputs(inventory, 2, 4, true);
}
}
}