package mekanism.client.render.tileentity; import mekanism.client.model.ModelLaserAmplifier; import mekanism.client.render.MekanismRenderer; import mekanism.common.tile.TileEntityLaserAmplifier; import mekanism.common.util.MekanismUtils; import mekanism.common.util.MekanismUtils.ResourceType; import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer; import net.minecraft.tileentity.TileEntity; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import org.lwjgl.opengl.GL11; @SideOnly(Side.CLIENT) public class RenderLaserAmplifier extends TileEntitySpecialRenderer { private ModelLaserAmplifier model = new ModelLaserAmplifier(); @Override public void renderTileEntityAt(TileEntity tileEntity, double x, double y, double z, float partialTick) { renderAModelAt((TileEntityLaserAmplifier)tileEntity, x, y, z, partialTick); } private void renderAModelAt(TileEntityLaserAmplifier tileEntity, double x, double y, double z, float partialTick) { GL11.glPushMatrix(); GL11.glTranslatef((float)x + 0.5F, (float)y + 1.5F, (float)z + 0.5F); bindTexture(MekanismUtils.getResource(ResourceType.RENDER, "LaserAmplifier.png")); switch(tileEntity.facing) { case 0: GL11.glTranslatef(0.0F, -2.0F, 0.0F); GL11.glRotatef(180F, 1.0F, 0.0F, 0.0F); break; case 5: GL11.glTranslatef(0.0F, -1.0F, 0.0F); GL11.glTranslatef(1.0F, 0.0F, 0.0F); GL11.glRotatef(90, 0.0F, 0.0F, -1.0F); break; case 4: GL11.glTranslatef(0.0F, -1.0F, 0.0F); GL11.glTranslatef(-1.0F, 0.0F, 0.0F); GL11.glRotatef(90, 0.0F, 0.0F, 1.0F); break; case 2: GL11.glTranslatef(0.0F, -1.0F, 0.0F); GL11.glTranslatef(0.0F, 0.0F, -1.0F); GL11.glRotatef(90, -1.0F, 0.0F, 0.0F); break; case 3: GL11.glTranslatef(0.0F, -1.0F, 0.0F); GL11.glTranslatef(0.0F, 0.0F, 1.0F); GL11.glRotatef(90, 1.0F, 0.0F, 0.0F); break; } GL11.glRotatef(180F, 0.0F, 0.0F, 1.0F); MekanismRenderer.blendOn(); model.render(0.0625F); MekanismRenderer.blendOff(); GL11.glPopMatrix(); } }