package mekanism.client.gui; import java.util.List; import mekanism.api.util.ListUtils; import mekanism.client.gui.element.GuiEnergyInfo; import mekanism.client.gui.element.GuiEnergyInfo.IInfoHandler; import mekanism.client.gui.element.GuiPowerBar; import mekanism.client.gui.element.GuiProgress; import mekanism.client.gui.element.GuiRedstoneControl; import mekanism.client.gui.element.GuiProgress.IProgressInfoHandler; import mekanism.client.gui.element.GuiProgress.ProgressBar; import mekanism.client.gui.element.GuiSideConfigurationTab; import mekanism.client.gui.element.GuiSlot; import mekanism.client.gui.element.GuiSlot.SlotOverlay; import mekanism.client.gui.element.GuiSlot.SlotType; import mekanism.client.gui.element.GuiTransporterConfigTab; import mekanism.client.gui.element.GuiUpgradeTab; import mekanism.common.inventory.container.ContainerChanceMachine; import mekanism.common.tile.TileEntityChanceMachine; import mekanism.common.util.MekanismUtils; import net.minecraft.entity.player.InventoryPlayer; import org.lwjgl.opengl.GL11; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; @SideOnly(Side.CLIENT) public class GuiChanceMachine extends GuiMekanism { public TileEntityChanceMachine tileEntity; public GuiChanceMachine(InventoryPlayer inventory, TileEntityChanceMachine tentity) { super(tentity, new ContainerChanceMachine(inventory, tentity)); tileEntity = tentity; guiElements.add(new GuiRedstoneControl(this, tileEntity, tileEntity.guiLocation)); guiElements.add(new GuiUpgradeTab(this, tileEntity, tileEntity.guiLocation)); guiElements.add(new GuiSideConfigurationTab(this, tileEntity, tileEntity.guiLocation)); guiElements.add(new GuiTransporterConfigTab(this, 34, tileEntity, tileEntity.guiLocation)); guiElements.add(new GuiPowerBar(this, tileEntity, tileEntity.guiLocation, 164, 15)); guiElements.add(new GuiEnergyInfo(new IInfoHandler() { @Override public List<String> getInfo() { String multiplier = MekanismUtils.getEnergyDisplay(tileEntity.energyPerTick); return ListUtils.asList(MekanismUtils.localize("gui.using") + ": " + multiplier + "/t", MekanismUtils.localize("gui.needed") + ": " + MekanismUtils.getEnergyDisplay(tileEntity.getMaxEnergy()-tileEntity.getEnergy())); } }, this, tileEntity.guiLocation)); guiElements.add(new GuiSlot(SlotType.INPUT, this, tileEntity.guiLocation, 55, 16)); guiElements.add(new GuiSlot(SlotType.POWER, this, tileEntity.guiLocation, 55, 52).with(SlotOverlay.POWER)); guiElements.add(new GuiSlot(SlotType.OUTPUT_WIDE, this, tileEntity.guiLocation, 111, 30)); guiElements.add(new GuiProgress(new IProgressInfoHandler() { @Override public double getProgress() { return tileEntity.getScaledProgress(); } }, getProgressType(), this, tileEntity.guiLocation, 77, 37)); } public ProgressBar getProgressType() { return ProgressBar.BLUE; } @Override protected void drawGuiContainerForegroundLayer(int mouseX, int mouseY) { fontRendererObj.drawString(tileEntity.getInventoryName(), 45, 6, 0x404040); fontRendererObj.drawString(MekanismUtils.localize("container.inventory"), 8, (ySize - 96) + 2, 0x404040); super.drawGuiContainerForegroundLayer(mouseX, mouseY); } @Override protected void drawGuiContainerBackgroundLayer(float partialTick, int mouseX, int mouseY) { mc.renderEngine.bindTexture(tileEntity.guiLocation); GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); int guiWidth = (width - xSize) / 2; int guiHeight = (height - ySize) / 2; drawTexturedModalRect(guiWidth, guiHeight, 0, 0, xSize, ySize); super.drawGuiContainerBackgroundLayer(partialTick, mouseX, mouseY); } }