package mekanism.client.render.tileentity;
import mekanism.common.tile.TileEntitySolarNeutronActivator;
import mekanism.common.util.MekanismUtils;
import mekanism.common.util.MekanismUtils.ResourceType;
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.client.model.AdvancedModelLoader;
import net.minecraftforge.client.model.IModelCustom;
import org.lwjgl.opengl.GL11;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
@SideOnly(Side.CLIENT)
public class RenderSolarNeutronActivator extends TileEntitySpecialRenderer
{
private IModelCustom model;
public RenderSolarNeutronActivator()
{
model = AdvancedModelLoader.loadModel(new ResourceLocation("mekanism:models/solar_tri.obj"));
}
@Override
public void renderTileEntityAt(TileEntity tileEntity, double x, double y, double z, float partialTick)
{
renderAModelAt((TileEntitySolarNeutronActivator)tileEntity, x, y, z, partialTick);
}
private void renderAModelAt(TileEntitySolarNeutronActivator tileEntity, double x, double y, double z, float partialTick)
{
GL11.glPushMatrix();
GL11.glTranslatef((float)x+0.5F, (float)y, (float)z+0.5F);
GL11.glScalef(0.5F, 0.5F, 0.5F);
bindTexture(MekanismUtils.getResource(ResourceType.RENDER, "SolarNeutronActivator.png"));
switch(tileEntity.facing)
{
case 2: GL11.glRotatef(0, 0.0F, 1.0F, 0.0F); break;
case 3: GL11.glRotatef(180, 0.0F, 1.0F, 0.0F); break;
case 4: GL11.glRotatef(90, 0.0F, 1.0F, 0.0F); break;
case 5: GL11.glRotatef(270, 0.0F, 1.0F, 0.0F); break;
}
model.renderAll();
GL11.glPopMatrix();
}
}