package mekanism.client.render.tileentity; import mekanism.common.tile.TileEntitySolarNeutronActivator; import mekanism.common.util.MekanismUtils; import mekanism.common.util.MekanismUtils.ResourceType; import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.ResourceLocation; import net.minecraftforge.client.model.AdvancedModelLoader; import net.minecraftforge.client.model.IModelCustom; import org.lwjgl.opengl.GL11; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; @SideOnly(Side.CLIENT) public class RenderSolarNeutronActivator extends TileEntitySpecialRenderer { private IModelCustom model; public RenderSolarNeutronActivator() { model = AdvancedModelLoader.loadModel(new ResourceLocation("mekanism:models/solar_tri.obj")); } @Override public void renderTileEntityAt(TileEntity tileEntity, double x, double y, double z, float partialTick) { renderAModelAt((TileEntitySolarNeutronActivator)tileEntity, x, y, z, partialTick); } private void renderAModelAt(TileEntitySolarNeutronActivator tileEntity, double x, double y, double z, float partialTick) { GL11.glPushMatrix(); GL11.glTranslatef((float)x+0.5F, (float)y, (float)z+0.5F); GL11.glScalef(0.5F, 0.5F, 0.5F); bindTexture(MekanismUtils.getResource(ResourceType.RENDER, "SolarNeutronActivator.png")); switch(tileEntity.facing) { case 2: GL11.glRotatef(0, 0.0F, 1.0F, 0.0F); break; case 3: GL11.glRotatef(180, 0.0F, 1.0F, 0.0F); break; case 4: GL11.glRotatef(90, 0.0F, 1.0F, 0.0F); break; case 5: GL11.glRotatef(270, 0.0F, 1.0F, 0.0F); break; } model.renderAll(); GL11.glPopMatrix(); } }