package mekanism.generators.common.inventory.container; import mekanism.common.inventory.slot.SlotEnergy.SlotCharge; import mekanism.common.util.ChargeUtils; import mekanism.generators.common.tile.reactor.TileEntityReactorNeutronCapture; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.inventory.Container; import net.minecraft.inventory.Slot; import net.minecraft.item.ItemStack; public class ContainerNeutronCapture extends Container { private TileEntityReactorNeutronCapture tileEntity; public ContainerNeutronCapture(InventoryPlayer inventory, TileEntityReactorNeutronCapture tentity) { tileEntity = tentity; addSlotToContainer(new SlotCharge(tentity, 0, 143, 35)); int slotX; for(slotX = 0; slotX < 3; ++slotX) { for(int slotY = 0; slotY < 9; ++slotY) { addSlotToContainer(new Slot(inventory, slotY + slotX * 9 + 9, 8 + slotY * 18, 84 + slotX * 18)); } } for(slotX = 0; slotX < 9; ++slotX) { addSlotToContainer(new Slot(inventory, slotX, 8 + slotX * 18, 142)); } tileEntity.openInventory(); tileEntity.open(inventory.player); } @Override public void onContainerClosed(EntityPlayer entityplayer) { super.onContainerClosed(entityplayer); tileEntity.closeInventory(); tileEntity.close(entityplayer); } @Override public boolean canInteractWith(EntityPlayer entityplayer) { return tileEntity.isUseableByPlayer(entityplayer); } @Override public ItemStack transferStackInSlot(EntityPlayer player, int slotID) { ItemStack stack = null; Slot currentSlot = (Slot)inventorySlots.get(slotID); if(currentSlot != null && currentSlot.getHasStack()) { ItemStack slotStack = currentSlot.getStack(); stack = slotStack.copy(); if(ChargeUtils.canBeCharged(slotStack)) { if(slotID != 0) { if(!mergeItemStack(slotStack, 0, 1, false)) { return null; } } else if(slotID == 0) { if(!mergeItemStack(slotStack, 1, inventorySlots.size(), false)) { return null; } } } else { if(slotID >= 1 && slotID <= 27) { if(!mergeItemStack(slotStack, 28, inventorySlots.size(), false)) { return null; } } else if(slotID > 27) { if(!mergeItemStack(slotStack, 1, 27, false)) { return null; } } else { if(!mergeItemStack(slotStack, 1, inventorySlots.size(), true)) { return null; } } } if(slotStack.stackSize == 0) { currentSlot.putStack((ItemStack)null); } else { currentSlot.onSlotChanged(); } if(slotStack.stackSize == stack.stackSize) { return null; } currentSlot.onPickupFromSlot(player, slotStack); } return stack; } }