package mekanism.generators.client.render;
import mekanism.api.EnumColor;
import mekanism.client.MekanismClient;
import mekanism.client.model.ModelEnergyCube.ModelEnergyCore;
import mekanism.client.render.MekanismRenderer;
import mekanism.common.util.MekanismUtils;
import mekanism.common.util.MekanismUtils.ResourceType;
import mekanism.generators.common.tile.reactor.TileEntityReactorController;
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
import net.minecraft.tileentity.TileEntity;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import org.lwjgl.opengl.GL11;
@SideOnly(Side.CLIENT)
public class RenderReactor extends TileEntitySpecialRenderer
{
private ModelEnergyCore core = new ModelEnergyCore();
@Override
public void renderTileEntityAt(TileEntity tileEntity, double x, double y, double z, float partialTick)
{
renderAModelAt((TileEntityReactorController)tileEntity, x, y, z, partialTick);
}
private void renderAModelAt(TileEntityReactorController tileEntity, double x, double y, double z, float partialTick)
{
if(tileEntity.isBurning())
{
GL11.glPushMatrix();
GL11.glTranslated(x + 0.5, y - 1.5, z + 0.5);
bindTexture(MekanismUtils.getResource(ResourceType.RENDER, "EnergyCore.png"));
MekanismRenderer.blendOn();
MekanismRenderer.glowOn();
EnumColor c;
double scale;
long scaledTemp = Math.round(tileEntity.getPlasmaTemp() / 1E8);
c = EnumColor.AQUA;
GL11.glPushMatrix();
scale = 1 + 0.7 * Math.sin(Math.toRadians((MekanismClient.ticksPassed + partialTick) * 3.14 * scaledTemp + 135F));
GL11.glScaled(scale, scale, scale);
GL11.glColor4f(c.getColor(0), c.getColor(1), c.getColor(2), 1);
GL11.glRotatef((MekanismClient.ticksPassed + partialTick) * -6 * scaledTemp, 0, 1, 0);
GL11.glRotatef(36F + (MekanismClient.ticksPassed + partialTick) * -7 * scaledTemp, 0, 1, 1);
core.render(0.0625F);
GL11.glPopMatrix();
c = EnumColor.RED;
GL11.glPushMatrix();
scale = 1 + 0.8 * Math.sin(Math.toRadians((MekanismClient.ticksPassed + partialTick) * 3 * scaledTemp));
GL11.glScaled(scale, scale, scale);
GL11.glColor4f(c.getColor(0), c.getColor(1), c.getColor(2), 1);
GL11.glRotatef((MekanismClient.ticksPassed + partialTick) * 4 * scaledTemp, 0, 1, 0);
GL11.glRotatef(36F + (MekanismClient.ticksPassed + partialTick) * 4 * scaledTemp, 0, 1, 1);
core.render(0.0625F);
GL11.glPopMatrix();
c = EnumColor.ORANGE;
GL11.glPushMatrix();
scale = 1 - 0.9 * Math.sin(Math.toRadians((MekanismClient.ticksPassed + partialTick) * 4 * scaledTemp + 90F));
GL11.glScaled(scale, scale, scale);
GL11.glColor4f(c.getColor(0), c.getColor(1), c.getColor(2), 1);
GL11.glRotatef((MekanismClient.ticksPassed + partialTick) * 5 * scaledTemp - 35F, 0, 1, 0);
GL11.glRotatef(36F + (MekanismClient.ticksPassed + partialTick) * -3 * scaledTemp + 70F, 0, 1, 1);
core.render(0.0625F);
GL11.glPopMatrix();
MekanismRenderer.glowOff();
MekanismRenderer.blendOff();
GL11.glPopMatrix();
}
}
}