package mekanism.common.inventory.container; import mekanism.api.gas.IGasItem; import mekanism.common.inventory.slot.SlotEnergy.SlotDischarge; import mekanism.common.inventory.slot.SlotStorageTank; import mekanism.common.recipe.RecipeHandler; import mekanism.common.recipe.inputs.ItemStackInput; import mekanism.common.tile.TileEntityChemicalDissolutionChamber; import mekanism.common.util.ChargeUtils; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.inventory.Container; import net.minecraft.inventory.Slot; import net.minecraft.item.ItemStack; public class ContainerChemicalDissolutionChamber extends Container { private TileEntityChemicalDissolutionChamber tileEntity; public ContainerChemicalDissolutionChamber(InventoryPlayer inventory, TileEntityChemicalDissolutionChamber tentity) { tileEntity = tentity; addSlotToContainer(new SlotStorageTank(tentity, 0, 6, 65)); addSlotToContainer(new Slot(tentity, 1, 26, 36)); addSlotToContainer(new SlotStorageTank(tentity, 2, 155, 25)); addSlotToContainer(new SlotDischarge(tentity, 3, 155, 5)); int slotY; for(slotY = 0; slotY < 3; slotY++) { for(int slotX = 0; slotX < 9; slotX++) { addSlotToContainer(new Slot(inventory, slotX + slotY * 9 + 9, 8 + slotX * 18, 84 + slotY * 18)); } } for(slotY = 0; slotY < 9; slotY++) { addSlotToContainer(new Slot(inventory, slotY, 8 + slotY * 18, 142)); } tileEntity.open(inventory.player); tileEntity.openInventory(); } @Override public void onContainerClosed(EntityPlayer entityplayer) { super.onContainerClosed(entityplayer); tileEntity.close(entityplayer); tileEntity.closeInventory(); } @Override public boolean canInteractWith(EntityPlayer entityplayer) { return tileEntity.isUseableByPlayer(entityplayer); } @Override public ItemStack transferStackInSlot(EntityPlayer player, int slotID) { ItemStack stack = null; Slot currentSlot = (Slot)inventorySlots.get(slotID); if(currentSlot != null && currentSlot.getHasStack()) { ItemStack slotStack = currentSlot.getStack(); stack = slotStack.copy(); if(RecipeHandler.getDissolutionRecipe(new ItemStackInput(slotStack)) != null) { if(slotID != 1) { if(!mergeItemStack(slotStack, 1, 2, true)) { return null; } } else { if(!mergeItemStack(slotStack, 4, inventorySlots.size(), true)) { return null; } } } else if(ChargeUtils.canBeDischarged(slotStack)) { if(slotID != 3) { if(!mergeItemStack(slotStack, 3, 4, false)) { return null; } } else if(slotID == 3) { if(!mergeItemStack(slotStack, 4, inventorySlots.size(), true)) { return null; } } } else if(slotStack.getItem() instanceof IGasItem) { if(slotID != 0 && slotID != 2) { if(!mergeItemStack(slotStack, 0, 1, false)) { if(!mergeItemStack(slotStack, 2, 3, false)) { return null; } } } else { if(!mergeItemStack(slotStack, 4, inventorySlots.size(), true)) { return null; } } } else { if(slotID >= 4 && slotID <= 30) { if(!mergeItemStack(slotStack, 31, inventorySlots.size(), false)) { return null; } } else if(slotID > 30) { if(!mergeItemStack(slotStack, 4, 30, false)) { return null; } } else { if(!mergeItemStack(slotStack, 4, inventorySlots.size(), true)) { return null; } } } if(slotStack.stackSize == 0) { currentSlot.putStack((ItemStack)null); } else { currentSlot.onSlotChanged(); } if(slotStack.stackSize == stack.stackSize) { return null; } currentSlot.onPickupFromSlot(player, slotStack); } return stack; } }