package mekanism.client.render.block; import net.minecraft.util.IIcon; import net.minecraftforge.client.event.TextureStitchEvent; import net.minecraftforge.common.MinecraftForge; import cpw.mods.fml.common.eventhandler.SubscribeEvent; /** * Multi-texture class adapted from Chisel * Code licensed under GPLv2 * @author AUTOMATIC_MAIDEN, asie, pokefenn, unpairedbracket */ public class TextureSubmap { public int width, height; public IIcon icon; public IIcon icons[]; public TextureSubmap(IIcon i, int w, int h) { icon = i; width = w; height = h; icons = new IIcon[width * height]; MinecraftForge.EVENT_BUS.register(this); } @SubscribeEvent public void TexturesStitched(TextureStitchEvent.Post event) { for(int x = 0; x < width; x++) { for(int y = 0; y < height; y++) { icons[y * width + x] = new TextureVirtual(icon, width, height, x, y); } } } }