package pneumaticCraft.common.inventory; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.item.ItemStack; import pneumaticCraft.common.tileentity.TileEntitySecurityStation; public class ContainerSecurityStationHacking extends ContainerPneumaticBase<TileEntitySecurityStation>{ public ContainerSecurityStationHacking(InventoryPlayer inventoryPlayer, TileEntitySecurityStation te){ super(te); //add the network slots for(int i = 0; i < 7; i++) { for(int j = 0; j < 5; j++) { addSlotToContainer(new SlotUntouchable(te, j + i * 5, 13 + j * 31, 18 + i * 31)); } } } /** * @param itemStack * ItemStack to merge into inventory * @param start * minimum slot to attempt fill * @param end * maximum slot to attempt fill * @param backwards * go backwards * @return true if stacks merged successfully public boolean * mergeItemStack(itemStack, start, end, backwards) */ @Override public ItemStack transferStackInSlot(EntityPlayer par1EntityPlayer, int par2){ return null; } }