/******************************************************************************* * Copyright 2011-2014 SirSengir * * This work (the API) is licensed under the "MIT" License, see LICENSE.txt for details. ******************************************************************************/ package forestry.api.recipes; import net.minecraft.item.ItemStack; import net.minecraftforge.fluids.FluidStack; /** * Provides an interface to the recipe manager of the suqeezer. * * The manager is initialized at the beginning of Forestry's BaseMod.load() cycle. Begin adding recipes in BaseMod.ModsLoaded() and this shouldn't be null even * if your mod loads before Forestry. * * Accessible via {@link RecipeManagers} * * @author SirSengir */ public interface ISqueezerManager extends ICraftingProvider { /** * Add a recipe to the squeezer. * * @param timePerItem * Number of work cycles required to squeeze one set of resources. * @param resources * Array of item stacks representing the required resources for one process. Stack size will be taken into account. * @param liquid * {@link FluidStack} representing the output of this recipe. * @param remnants * Item stack representing the possible remnants from this recipe. * @param chance * Chance remnants will be produced by a single recipe cycle. */ public void addRecipe(int timePerItem, ItemStack[] resources, FluidStack liquid, ItemStack remnants, int chance); /** * Add a recipe to the squeezer. * * @param timePerItem * Number of work cycles required to squeeze one set of resources. * @param resources * Array of item stacks representing the required resources for one process. Stack size will be taken into account. * @param liquid * {@link FluidStack} representing the output of this recipe. */ public void addRecipe(int timePerItem, ItemStack[] resources, FluidStack liquid); }