package pneumaticCraft.common.inventory; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.inventory.Slot; import net.minecraft.item.ItemStack; import pneumaticCraft.common.item.Itemss; import pneumaticCraft.common.tileentity.TileEntityPressureChamberInterface; public class ContainerPressureChamberInterface extends ContainerPneumaticBase<TileEntityPressureChamberInterface>{ public ContainerPressureChamberInterface(InventoryPlayer inventoryPlayer, TileEntityPressureChamberInterface te){ super(te); // add the transfer slot. addSlotToContainer(new SlotUntouchable(te, 0, 66, 35)); // add the upgrade slots for(int i = 0; i < 2; i++) { for(int j = 0; j < 2; j++) { addSlotToContainer(new SlotUpgrade(te, i * 2 + j + 1, 20 + j * 18, 26 + i * 18)); } } // add the export filter slots for(int i = 0; i < 3; i++) { for(int j = 0; j < 3; j++) { addSlotToContainer(new SlotPhantomUnstackable(te, i * 3 + j + 5, 115 + j * 18, 25 + i * 18){ @Override public boolean isItemValid(ItemStack stack){ return true; } }); } } // Add the player's inventory slots to the container for(int inventoryRowIndex = 0; inventoryRowIndex < 3; ++inventoryRowIndex) { for(int inventoryColumnIndex = 0; inventoryColumnIndex < 9; ++inventoryColumnIndex) { addSlotToContainer(new Slot(inventoryPlayer, inventoryColumnIndex + inventoryRowIndex * 9 + 9, 8 + inventoryColumnIndex * 18, 84 + inventoryRowIndex * 18)); } } // Add the player's action bar slots to the container for(int actionBarSlotIndex = 0; actionBarSlotIndex < 9; ++actionBarSlotIndex) { addSlotToContainer(new Slot(inventoryPlayer, actionBarSlotIndex, 8 + actionBarSlotIndex * 18, 142)); } } /** * @param itemStack * ItemStack to merge into inventory * @param start * minimum slot to attempt fill * @param end * maximum slot to attempt fill * @param backwards * go backwards * @return true if stacks merged successfully public boolean * mergeItemStack(itemStack, start, end, backwards) */ @Override public ItemStack transferStackInSlot(EntityPlayer par1EntityPlayer, int par2){ ItemStack var3 = null; Slot var4 = (Slot)inventorySlots.get(par2); if(var4 != null && var4.getHasStack()) { ItemStack var5 = var4.getStack(); var3 = var5.copy(); if(par2 < 14) { if(!mergeItemStack(var5, 14, 50, false)) return null; var4.onSlotChange(var5, var3); } else { if(var3.getItem() == Itemss.machineUpgrade) { if(!mergeItemStack(var5, 1, 5, false)) return null; } else { if(par2 < 41) { if(!mergeItemStack(var5, 41, 50, false)) return null; } else { if(!mergeItemStack(var5, 14, 41, false)) return null; } } var4.onSlotChange(var5, var3); } if(var5.stackSize == 0) { var4.putStack((ItemStack)null); } else { var4.onSlotChanged(); } if(var5.stackSize == var3.stackSize) return null; var4.onPickupFromSlot(par1EntityPlayer, var5); } return var3; } }