/******************************************************************************* * Copyright 2011-2014 SirSengir * * This work (the API) is licensed under the "MIT" License, see LICENSE.txt for details. ******************************************************************************/ package forestry.api.storage; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.inventory.IInventory; import cpw.mods.fml.common.eventhandler.Cancelable; /** * Use @SubscribeEvent on a method taking this event as an argument. Will fire whenever a backpack tries to resupply to a player inventory. Processing will stop * if the event is canceled. */ @Cancelable public class BackpackResupplyEvent extends BackpackEvent { public BackpackResupplyEvent(EntityPlayer player, IBackpackDefinition backpackDefinition, IInventory backpackInventory) { super(player, backpackDefinition, backpackInventory); } }