package powercrystals.minefactoryreloaded.api; import net.minecraft.entity.Entity; import net.minecraft.util.WeightedRandom; public class RandomMob extends WeightedRandom.Item { private Entity _mob; public final boolean shouldInit; public RandomMob(Entity savedMob, int weight, boolean init) { super(weight); _mob = savedMob; shouldInit = init; } public RandomMob(Entity savedMob, int weight) { this(savedMob, weight, true); } public Entity getMob() { if(_mob == null) return null; return _mob; } }