/*******************************************************************************
* Copyright 2011-2014 SirSengir
*
* This work (the API) is licensed under the "MIT" License, see LICENSE.txt for details.
******************************************************************************/
package forestry.api.apiculture.hives;
import net.minecraft.world.World;
public interface IHiveGen {
/**
* return a Y value that the hive should try to generate at.
* returns negative if the hive can't be placed anywhere.
*/
int getYForHive(World world, int x, int z);
/**
* returns true if the hive can be generated at this location.
* Used for advanced conditions, like checking that the ground below the hive is a certain type.
*/
boolean isValidLocation(World world, int x, int y, int z);
/**
* returns true if the hive can safely replace the block at this location.
*/
boolean canReplace(World world, int x, int y, int z);
}