package pneumaticCraft.common.block; import net.minecraft.block.material.Material; import net.minecraft.client.renderer.texture.IIconRegister; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.inventory.IInventory; import net.minecraft.item.ItemStack; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.IIcon; import net.minecraft.world.IBlockAccess; import net.minecraft.world.World; import net.minecraftforge.common.util.ForgeDirection; import pneumaticCraft.common.tileentity.TileEntityAerialInterface; import pneumaticCraft.lib.ModIds; import pneumaticCraft.lib.Textures; import pneumaticCraft.proxy.CommonProxy.EnumGuiId; import cpw.mods.fml.common.Optional; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import dan200.computercraft.api.peripheral.IPeripheral; import dan200.computercraft.api.peripheral.IPeripheralProvider; public class BlockAerialInterface extends BlockPneumaticCraft{ private IIcon topTexture; private IIcon bottomTexture; public BlockAerialInterface(Material par2Material){ super(par2Material); } @SideOnly(Side.CLIENT) @Override public void registerBlockIcons(IIconRegister par1IconRegister){ blockIcon = par1IconRegister.registerIcon(Textures.BLOCK_AERIAL_INTERFACE_SIDE); topTexture = par1IconRegister.registerIcon(Textures.BLOCK_AERIAL_INTERFACE_TOP); bottomTexture = par1IconRegister.registerIcon(Textures.BLOCK_AERIAL_INTERFACE_BOTTOM); } @SideOnly(Side.CLIENT) @Override public IIcon getIcon(int side, int meta){ switch(ForgeDirection.getOrientation(side)){ case UP: return topTexture; case DOWN: return bottomTexture; default: return blockIcon; } } @Override protected Class<? extends TileEntity> getTileEntityClass(){ return TileEntityAerialInterface.class; } @Override public EnumGuiId getGuiID(){ return EnumGuiId.AERIAL_INTERFACE; } @Override public void onBlockPlacedBy(World par1World, int par2, int par3, int par4, EntityLivingBase entity, ItemStack par6ItemStack){ TileEntity te = par1World.getTileEntity(par2, par3, par4); if(te instanceof TileEntityAerialInterface && entity instanceof EntityPlayer) { ((TileEntityAerialInterface)te).setPlayer(((EntityPlayer)entity).getGameProfile()); } } /** * Returns true if the block is emitting direct/strong redstone power on the * specified side. Args: World, X, Y, Z, side. Note that the side is * reversed - eg it is 1 (up) when checking the bottom of the block. */ @Override public int isProvidingStrongPower(IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5){ return 0; } /** * Returns true if the block is emitting indirect/weak redstone power on the * specified side. If isBlockNormalCube returns true, standard redstone * propagation rules will apply instead and this will not be called. Args: * World, X, Y, Z, side. Note that the side is reversed - eg it is 1 (up) * when checking the bottom of the block. */ @Override public int isProvidingWeakPower(IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5){ TileEntity te = par1IBlockAccess.getTileEntity(par2, par3, par4); if(te instanceof TileEntityAerialInterface) { TileEntityAerialInterface teAi = (TileEntityAerialInterface)te; return teAi.shouldEmitRedstone() ? 15 : 0; } return 0; } /** * Called to determine whether to allow the a block to handle its own indirect power rather than using the default rules. * @param world The world * @param x The x position of this block instance * @param y The y position of this block instance * @param z The z position of this block instance * @param side The INPUT side of the block to be powered - ie the opposite of this block's output side * @return Whether Block#isProvidingWeakPower should be called when determining indirect power */ @Override public boolean shouldCheckWeakPower(IBlockAccess world, int x, int y, int z, int side){ return true; } @Override public boolean canProvidePower(){ return true; } @Override protected int getInventoryDropEndSlot(IInventory inventory){ return 4; } /** * Produce an peripheral implementation from a block location. * @see dan200.computercraft.api.ComputerCraftAPI#registerPeripheralProvider(IPeripheralProvider) * @return a peripheral, or null if there is not a peripheral here you'd like to handle. */ @Override @Optional.Method(modid = ModIds.COMPUTERCRAFT) public IPeripheral getPeripheral(World world, int x, int y, int z, int side){ return side == 0 || side == 1 ? super.getPeripheral(world, x, y, z, side) : null; } }