/******************************************************************************* * Copyright 2011-2014 SirSengir * * This work (the API) is licensed under the "MIT" License, see LICENSE.txt for details. ******************************************************************************/ package forestry.api.core; import net.minecraft.item.ItemStack; public interface IGameMode { /** * @return Human-readable identifier for the game mode. (i.e. 'EASY', 'NORMAL', 'HARD') */ String getIdentifier(); /** * @param ident Identifier for the setting. (See the gamemode config.) * @return Value of the requested setting, false if unknown setting. */ boolean getBooleanSetting(String ident); /** * @param ident Identifier for the setting. (See the gamemode config.) * @return Value of the requested setting, 0 if unknown setting. */ int getIntegerSetting(String ident); /** * @param ident Identifier for the setting. (See the gamemode config.) * @return Value of the requested setting, 0 if unknown setting. */ float getFloatSetting(String ident); /** * @param ident Identifier for the setting. (See the gamemode config.) * @return Value of the requested setting, an itemstack containing an apple if unknown setting. */ ItemStack getStackSetting(String ident); }