package pneumaticCraft.api.block; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.world.World; import net.minecraftforge.common.util.ForgeDirection; /** * Should be implemented by any block or FMP that allows to be rotated by a Pneumatic Wrench. It uses almost the same * rotate method as the Vanilla (Forge) method. However it uses energy to rotate (when rotateBlock() return true). */ public interface IPneumaticWrenchable{ public boolean rotateBlock(World world, EntityPlayer player, int x, int y, int z, ForgeDirection side); }