package vooga.towerdefense.factories.rulefactories;
import vooga.towerdefense.model.GameModel;
import vooga.towerdefense.model.rules.LoseAtZeroHealthRule;
import vooga.towerdefense.model.rules.Rule;
/**
* A rule that causes a player to lose when he runs out of health.
* @author JLongley
*
*/
public class LoseAtZeroHealthRuleFactory extends RuleFactory {
@Override
public Rule create(GameModel model) {
return new LoseAtZeroHealthRule(model);
}
}