package vooga.towerdefense.factories.rulefactories; import vooga.towerdefense.model.GameModel; import vooga.towerdefense.model.rules.LoseAtZeroHealthRule; import vooga.towerdefense.model.rules.Rule; /** * A rule that causes a player to lose when he runs out of health. * @author JLongley * */ public class LoseAtZeroHealthRuleFactory extends RuleFactory { @Override public Rule create(GameModel model) { return new LoseAtZeroHealthRule(model); } }