package vooga.fighter.model.utils; /** * Represents a health value for an object. * * @author James Wei * */ public class Health { /** * Representation of the current level of health. */ private int myHealth; /** * Returns the current value of the object's health. */ public int getHealth () { return myHealth; } /** * Sets the health to an absolute number. Must not be negative. */ public void setHealth (int amount) { if (amount < 0) { return; } myHealth = amount; } /** * Modifies the object's health by a certain amount. Positive values * increase health, and negative values decrease health. Will not modify * health to be a negative value; instead health will decrease to zero * and remain at zero. Returns the amount of health remaining after the change. */ public int changeHealth (int amount) { myHealth += amount; if (myHealth < 0) { myHealth = 0; } return myHealth; } /** * Returns true if the object has any remaining health. */ public boolean hasHealthRemaining () { return myHealth > 0; } }