package vooga.rts.networking.client; /** * Class represents a player that can play a game * (can be either AI or Human) * Note: hopefully this will be replaced by a Player class from the arcade, if not this * will at a minimum serve as a handover between arcade settings and game settigns * @author srwareham * @author Henrique Moraes * */ public class Player { protected String myName; protected int myID; public Player (String name, int ID) { myName = name; } public String getName() { return myName; } public int getID() { return myID; } @Override public boolean equals(Object obj){ if (!(obj instanceof Player)) return false; Player other = (Player) obj; if (other.getID() == myID) return true; return false; } }