package vooga.scroller.level_editor.model; import vooga.scroller.sprites.Sprite; import vooga.scroller.util.IBackgroundView; /** * Interface specifies an object that can be edited by the LevelEditor. Implemented by Level. * LevelEditor will only see those methods pertaining to editing the Level, not those necessary * to run the Level. * * @author Danny Goodman * */ public interface EditableGrid { /** * Change Background to given background * * @param iBackgroundView - background to change to */ public void changeBackground (IBackgroundView iBackgroundView); /** * Adds a sprite to the specified location if available. * * @param sprite - sprite to be added * @param x - pixel location, x component to add sprite * @param y - pixel location, y component to add sprite */ public void addSprite (Sprite sprite, int x, int y); /** * Deletes the Sprite at the specified location if there is a sprite there. * * @param x - pixel location, x component * @param y - pixel location, y component */ public void deleteSprite (int x, int y); /** * sets the StartPoint Location to the specified Location * * @param x - pixel location, x component * @param y - pixel location, y component */ public void addStartPoint (int x, int y); /** * Adds a door sprite to the specified location * * @param sprite - door to be added * @param x - pixel location, x component * @param y - pixel location, y component */ public void addDoor (Sprite sprite, int x, int y); /** * Changes the size of the grid. * * @param width - width in number of Blocks * @param height - height in number of Blocks */ public void changeGridSize (int width, int height); }