package vooga.rts.networking.communications.servermessages;
import vooga.rts.networking.client.IClientModel;
import vooga.rts.networking.communications.Message;
/**
* Starts the game on each client.
*
* @author David Winegar
*
*/
public class StartGameMessage extends Message implements ServerInfoMessage {
private static final long serialVersionUID = -140612656634180594L;
@Override
public void affectClient (IClientModel model) {
model.startGame();
}
}