package vooga.rts.networking.communications.servermessages; import vooga.rts.networking.client.IClientModel; import vooga.rts.networking.communications.Message; /** * Starts the game on each client. * * @author David Winegar * */ public class StartGameMessage extends Message implements ServerInfoMessage { private static final long serialVersionUID = -140612656634180594L; @Override public void affectClient (IClientModel model) { model.startGame(); } }