package vooga.rts.gamedesign.sprite.map;
import java.awt.Dimension;
import vooga.rts.gamedesign.sprite.gamesprites.GameSprite;
import vooga.rts.util.Location3D;
import vooga.rts.util.Pixmap;
/**
* The background image for the map.
*
* @author Ryan Fishel
* @author Kevin Oh
* @author Francesco Agosti
* @author Wenshun Liu
*
*/
public class Tile extends GameSprite {
/**
* Creates a new tile.
* @param image is the picture of the tile
* @param center is the location of the tile
* @param size is the dimension of the tile
*/
public Tile (Pixmap image, Location3D center, Dimension size) {
super(image, center, size);
}
}