package vooga.rts.gamedesign.sprite.map; import java.awt.Dimension; import vooga.rts.gamedesign.sprite.gamesprites.GameSprite; import vooga.rts.util.Location3D; import vooga.rts.util.Pixmap; /** * The background image for the map. * * @author Ryan Fishel * @author Kevin Oh * @author Francesco Agosti * @author Wenshun Liu * */ public class Tile extends GameSprite { /** * Creates a new tile. * @param image is the picture of the tile * @param center is the location of the tile * @param size is the dimension of the tile */ public Tile (Pixmap image, Location3D center, Dimension size) { super(image, center, size); } }