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Vooga-master
src
Main.java
arcade
controller
Controller.java
database
CommentTable.java
Database.java
DatabaseConnection.java
GameTable.java
Keys.java
Main.java
S3Connections.java
ScoreTable.java
Table.java
UserTable.java
exceptions
AgeException.java
CorruptedDatabaseException.java
DOBFormatException.java
InvalidGameFileException.java
InvalidPaymentException.java
InvalidPriceException.java
LoginErrorException.java
UndefinedFormException.java
UndefinedPaymentException.java
UsernameFormatException.java
UsernameTakenException.java
games
ArcadeInteraction.java
Comment.java
Game.java
GameData.java
GameInfo.java
Score.java
UserGameData.java
model
datapacket
GameSpecificData.java
UserSpecificData.java
payment
DukePaymentManager.java
PaymentManager.java
social
TwitterConnection.java
view
AllSnapShots.java
ButtonPanel.java
DetailView.java
MainView.java
RatingIcons.java
SnapShot.java
TextKeywords.java
forms
Account.java
FileChooserAction.java
Form.java
LoginView.java
PublishView.java
RegisterView.java
ScoresView.java
payment
DukePaymentView.java
PaymentSelection.java
PaymentView.java
factory
PaymentViewMapFactory.java
PrototypeMapFactory.java
modes
GameCenterPanel.java
SocialCenterPanel.java
StorePanel.java
games
MouseAndVoiceDemo
InputDemo.java
inputExample
Canvas.java
ExampleRunner.java
Game1.java
Location.java
Obstacle.java
Pixmap.java
Player.java
PlayerSuperHero.java
Sprite.java
Vector.java
examplegenre
example
Example.java
example2
Example2.java
fighter
JerryJackExample
AdvancedGameInfo.java
DooperStreetFighter.java
SuperFighter.java
controller
levels
CharacterSelect.java
CharacterSelectController.java
LevelController.java
MainMenu.java
MainMenuController.java
MapSelect.java
MapSelectController.java
MenuController.java
ModeSelectMenu.java
ModeSelectMenuController.java
NumberCharacterSelect.java
NumberLivesSelect.java
OneVOne.java
OneVOneController.java
OutOfBounds.java
Score.java
ScoreController.java
Stock.java
StockSelect.java
forces
DooperGravity.java
Gravity.java
MattJimmyExample
FighterExamplePW.java
Main.java
SmashCloneRunAlone.java
SuperFighterRunAlone.java
controller
levels
CharacterSelectController.java
LevelController.java
MainMenuController.java
MapSelectController.java
MenuController.java
ModeSelectMenuController.java
OneVOneController.java
OneVOneOutOfBoundsController.java
ScoreController.java
forces
ForceFactory.java
Gravity.java
billMuenstermanJouster
JousterGameManager.java
JousterGameRunAlone.java
Main.java
config
JousterGameManager.java
controller
CharNameIDMaps.java
ControlProgressionManager.java
Controller.java
ControllerFactory.java
ControllerManager.java
DontFallUp.java
EditorMapSelectController.java
GameManager.java
GameManagerRunAlone.java
Main.java
levels
CharacterSelectController.java
LevelController.java
MainMenuController.java
MapSelectController.java
MenuController.java
ModeSelectMenuController.java
OneVOneController.java
ScoreController.java
package-info.java
forces
Force.java
ForceFactory.java
Gravity.java
model
AbstractWriter.java
MapWriter.java
MenuGrid.java
ModelConstants.java
package-info.java
util
CollisionDetector.java
CollisionManager.java
HUDFactory.java
HUDVariable.java
Physics.java
ShapeMeasurements.java
Sound.java
Sprite.java
package-info.java
davidalan
Main.java
StreetFighterGameManager.java
controller
Controller.java
levels
CharacterSelectController.java
LevelController.java
MainMenuController.java
MapSelectController.java
MenuController.java
ModeSelectMenuController.java
OneVOneController.java
ScoreController.java
StreetFighterOneVOneController.java
forces
Force.java
ForceFactory.java
Gravity.java
model
ModelConstants.java
effects
BurnEffect.java
FreezeEffect.java
KnockdownEffect.java
util
CollisionDetector.java
CollisionManager.java
HUDFactory.java
HUDVariable.java
Physics.java
ShapeMeasurements.java
Sound.java
Sprite.java
package-info.java
examplefighter
ExampleFighter.java
ExampleGameManager.java
tvarnerExample
Main.java
MegaFighter.java
controller
levels
CharacterSelectController.java
LevelController.java
MainMenuController.java
MapSelectController.java
MenuController.java
ModeSelectMenuController.java
OneVOneController.java
ScoreController.java
forces
ForceFactory.java
Gravity.java
rts
Mario
Main.java
anAdventure
LevelEditing.java
Main.java
battleForMiddleDuke
BattleforMiddleDuke.java
example
StartGUI.java
myRTS
LevelEditing.java
Main.java
scroller
framework
FrameWork.java
LevelEditor.java
letteradventure
EPlayer.java
LetterAdventure.java
LetterSplashPage.java
LevelEditor.java
Score.java
SpriteLibrary.java
VisitMethods.java
mario
LevelEditor.java
Mario.java
marioGame
MarioGame.java
splash_page
MarioSplashPage.java
spritesDefinitions
MarioLib.java
collisions
MarioCollisions.java
MarioVisitMethods.java
VisitMethods.java
movements
MovementTest.java
players
Mario.java
resources
HighHealth.java
InvisibleState.java
mr_fish
LevelEditor.java
MrFishGame.java
splash
FishSplashPage.java
sprites
FishLib.java
collisions
VisitMethods.java
player
MrFish.java
states
SuperFish.java
Tilt.java
TiltDown.java
TiltUp.java
stats
Money.java
Score.java
stickmansam
LevelEditorMain.java
StickmanGame.java
StickmanPlayer.java
StickmanSplashPage.java
StickmanSpriteLibrary.java
StickmanVisitMethods.java
superfightercombatmelee
Main.java
SubControllerFactory.java
SubControllerManager.java
SubGameManager.java
towerdefense
FireAndFrost
FireAndFrost.java
PokemonSwarm
PokemonSwarm.java
Trollololololl111Game
Trollololololl111Game.java
angryAvions
AngryAvions.java
clownsgame
ClownsGame.java
halloweentd
HalloweenTowerDefense.java
testgame
TowerDefenseGame.java
tests
SecretaryTestOne.java
util
BackgroundPanel.java
FilePathFormatter.java
GameRecommender.java
IMail.java
ImageHelper.java
Location.java
MailSender.java
Paintable.java
Pixmap.java
Secretary.java
Sound.java
State.java
StateExpiredException.java
StateParameterDisabledException.java
Text.java
ValueText.java
Vector.java
ViewDataSource.java
XMLTool.java
XMLToolExample
XMLToolExample.java
fileformatter
exceptions
InvalidJavaClassFilePath.java
formatter
FilePathFormatter.java
input
AlertObject.java
ButtonState.java
Input.java
InputClassTarget.java
InputDevice.java
InputMethodTarget.java
InputTest.java
KeyboardInput.java
KeyboardMappings.java
MouseInput.java
PositionObject.java
ResourceMappingObject.java
RollObject.java
VoiceInput.java
WebButton.java
inputExample
Canvas.java
ExampleRunner.java
Game1.java
Location.java
Obstacle.java
Pixmap.java
Player.java
PlayerSuperHero.java
Sprite.java
Vector.java
logger
HandlerConsole.java
HandlerMail.java
HandlerMemory.java
HandlerSocket.java
HandlerStream.java
HandlerTxt.java
HandlerXML.java
IVoogaHandler.java
LoggerManager.java
LoggerReflection.java
LoggerTest.java
MailingHandler.java
vooga
fighter
controller
CharNameIDMaps.java
ControlProgressionManager.java
Controller.java
ControllerFactory.java
ControllerManager.java
EditorMapSelectController.java
GameManager.java
GameManagerRunAlone.java
Main.java
displayinformation
DisplayInfo.java
DisplayLoopInfo.java
GameLoopInfo.java
ScoreInfo.java
gameinformation
GameInfo.java
PlayerStatus.java
interfaces
ControllerDelegate.java
ModeCondition.java
ViewDataSource.java
leveleditor
EditorMapSelectController.java
MapEditorController.java
levels
CharacterSelectController.java
LevelController.java
MainMenuController.java
MapSelectController.java
MenuController.java
ModeSelectMenuController.java
OneVOneController.java
ScoreController.java
package-info.java
forces
Force.java
ForceFactory.java
Gravity.java
input
package-info.java
model
AbstractWriter.java
MapWriter.java
MenuGrid.java
ModelConstants.java
effects
BurnEffect.java
FreezeEffect.java
KnockdownEffect.java
loaders
AttackObjectLoader.java
CharacterLoader.java
EnvironmentObjectLoader.java
MapLoader.java
MenuGridLoader.java
MenuLoader.java
MouseLoader.java
ObjectLoader.java
mode
LevelMode.java
MapEditorMode.java
MenuMode.java
Mode.java
objects
AttackObject.java
CharacterObject.java
EnvironmentObject.java
GameObject.java
MapObject.java
MenuObject.java
MouseClickObject.java
MouseObject.java
package-info.java
utils
Counter.java
Effect.java
Health.java
ImageDataObject.java
State.java
UpdatableLocation.java
test
CollisionDetectorTester.java
Physicstester.java
ShapeMeasurementsTester.java
package-info.java
util
CollisionDetector.java
CollisionManager.java
HUDFactory.java
HUDVariable.java
Physics.java
ShapeMeasurements.java
Sound.java
Sprite.java
package-info.java
view
Button.java
Canvas.java
CanvasLayout.java
EndMatchLayout.java
FourPlayerMatchGameLayout.java
HUDBar.java
HUDElement.java
HUDPercentBar.java
HUDPercentBarSmall.java
HUDPlayerScoreAndHealth.java
HUDPlayerValue.java
HUDPlayerValueColor.java
HUDText.java
HUDTimer.java
HUDTitleText.java
HorizontalReverse.java
PaletteSwap.java
ScoreScreenLayout.java
package-info.java
rts
IGameLoop.java
action
Action.java
IActOn.java
InteractiveAction.java
ManagerAction.java
OccupyAction.java
ProductionAction.java
UpgradeAction.java
ai
AstarFinder.java
IObstruction.java
Path.java
PathFinder.java
commands
ClickCommand.java
Command.java
DragCommand.java
InformationCommand.java
PositionCommand.java
controller
Controllable.java
Controller.java
InputController.java
PlayerController.java
game
RTSGame.java
gamedesign
GameDesignMain.java
Interval.java
factories
BuildingDecoder.java
CustomHandler.java
Decoder.java
Factory.java
ProjectileDecoder.java
ResourceDecoder.java
StartDecoder.java
StrategyDecoder.java
UnitDecoder.java
UpgradeDecoder.java
WeaponDecoder.java
sprite
gamesprites
GameEntity.java
GameSprite.java
IAttackable.java
IMovable.java
Projectile.java
Resource.java
interactive
IGatherable.java
InteractiveEntity.java
buildings
Building.java
Tower.java
units
Soldier.java
Unit.java
Worker.java
map
Terrain.java
Tile.java
state
AttackingState.java
DetectableState.java
EntityState.java
GatherState.java
MovementState.java
OccupyState.java
ProducingState.java
UnitState.java
strategy
Strategy.java
attackstrategy
AttackStrategy.java
CanAttack.java
CannotAttack.java
gatherstrategy
CanGather.java
CannotGather.java
GatherStrategy.java
occupystrategy
CanBeOccupied.java
CannotBeOccupied.java
OccupyStrategy.java
production
CanProduce.java
CannotProduce.java
ProductionStrategy.java
upgradestrategy
CanUpgrade.java
CannotUpgrade.java
UpgradeStrategy.java
upgrades
AttackCoolDownUpgradeNode.java
AttackUpgradeNode.java
DamageUpgradeNode.java
HealthUpgradeNode.java
RangeUpgradeNode.java
SpeedUpgradeNode.java
UpgradeNode.java
UpgradeTree.java
weapon
Gun.java
Weapon.java
gui
Button.java
Canvas.java
Menu.java
Window.java
buttons
ActionButton.java
ImageButton.java
MainMenuButton.java
TextButton.java
USButton.java
menus
GameMenu.java
GameOverMenu.java
MainMenu.java
MultiMenu.java
SetupMenu.java
gamesubmenus
ActionsSubMenu.java
InfoSubMenu.java
MiniMapSubMenu.java
ResourcesMenu.java
SubMenu.java
leveleditor
Exceptions
MapNotMatchException.java
components
EditableMap.java
EditableResource.java
EditableTerrain.java
EditableTile.java
EditableTileMap.java
MapLoader.java
MapSaver.java
PlayerSet.java
gui
ButtonPanel.java
Canvas.java
LayerPanel.java
Main.java
MapComponentPanel.java
MapPanel.java
MenuManager.java
ResourceButton.java
ResourcePanel.java
TerrainButton.java
TerrainPanel.java
TileButton.java
TilePanel.java
manager
IndividualResourceManager.java
Manager.java
PlayerManager.java
actions
DragSelectAction.java
LeftClickAction.java
RightClickAction.java
map
GameMap.java
GameSpriteManager.java
GridManager.java
MiniMap.java
Node.java
NodeFactory.java
NodeMap.java
RampNode.java
TileMap.java
networking
NetworkBundle.java
client
Client.java
ClientModel.java
GameMap.java
IClient.java
IClientModel.java
IMessageReceiver.java
MapsAccessor.java
NetworkedGame.java
Player.java
clientgui
ClientViewAdapter.java
CreateLobbyView.java
IModel.java
LobbyView.java
ServerBrowserTableAdapter.java
TableContainerView.java
ViewAdapter.java
ViewContainerPanel.java
communications
AbstractLobbyInfoMessage.java
ExpandedLobbyInfo.java
GameMessage.java
IMessage.java
LobbyInfo.java
Message.java
PlayerInfo.java
SystemTimeStamp.java
TimeStamp.java
UserTimeStamp.java
clientmessages
ClientInfoMessage.java
ClientTimingMessage.java
InitialConnectionMessage.java
JoinLobbyMessage.java
LeaveLobbyMessage.java
LogoutMessage.java
ReadyToStartGameMessage.java
RequestServerListMessage.java
RequestStartGameMessage.java
StartLobbyMessage.java
UpdateLobbyInfoMessage.java
servermessages
AlertClientMessage.java
CloseConnectionMessage.java
FinalizeLobbyInfoMessage.java
LobbyListMessage.java
SendLobbyInfoUpdatesMessage.java
ServerInfoMessage.java
StartGameMessage.java
SwitchToLobbyMessage.java
examplechat
ChatMessage.java
ChatPanel.java
ExampleChat.java
ExampleChatMain.java
IChatModel.java
UsernameDialogBox.java
server
AbstractThreadContainer.java
ConnectionServer.java
ConnectionThread.java
GameContainer.java
GameServer.java
IMessageReceiver.java
IThreadContainer.java
Lobby.java
MatchmakerServer.java
Room.java
ServerLogger.java
ServerMain.java
player
AIPlayer.java
HumanPlayer.java
NetworkPlayer.java
Player.java
Team.java
resourcemanager
ImageLoader.java
ResourceLoader.java
ResourceManager.java
SoundLoader.java
exceptions
FileNotSupportedException.java
state
GameOver.java
GameOverState.java
GameState.java
LoadingState.java
MainState.java
MenuState.java
State.java
SubState.java
tests
ReflectionTester.java
TestCamera.java
TestUpgrade.java
util
Animation.java
Camera.java
DelayedTask.java
Dimension3D.java
FilterImageColor.java
FrameCounter.java
Information.java
Location3D.java
Pixmap.java
PointTester.java
ReflectionHelper.java
Scale.java
Sound.java
SpriteEngine.java
SpriteSheet.java
TimeIt.java
ValueText.java
Vector.java
Vector3D.java
scroller
VisitMethodsGenerator
Main.java
VisitMethodsGenerator.java
collision_manager
CollisionDirection.java
CollisionManager.java
VisitLibrary.java
extra_resources
inventory
Inventory.java
InventoryState.java
Item.java
movements
TimedMovement.java
sprite_interfaces
ICollectible.java
IEnemy.java
IPlatform.java
level_editor
ILevelEditor.java
Level.java
LevelEditing.java
LevelStateManager.java
Main.java
StartPoint.java
commands
Command.java
CommandConstants.java
CommandLibrary.java
controllerSuite
GridSpinner.java
LEController.java
LEGrid.java
LETools.java
ToolsManager.java
exceptions
LevelEditorException.java
level_state
DefaultState.java
LevelState.java
PausedState.java
library
BackgroundLib.java
EncapsulatedSpriteLibrary.java
IBackgroundLibrary.java
ISpriteLibrary.java
model
EditableGrid.java
LevelEditor.java
LevelParser.java
LevelWriter.java
SaveLoadConstants.java
SpriteBox.java
view
LEActionLibrary.java
LEGridView.java
LEMenuBar.java
LEToolsView.java
LEView.java
LEWorkspaceView.java
LevelEditing.java
level_management
IInputListener.java
LevelFactory.java
LevelManager.java
LevelPortal.java
SpriteManager.java
StartPoint.java
StaticStartPoint.java
splash_page
Button.java
Mouse.java
SplashPage.java
TestSplashPage.java
marioGame
MarioGame.java
splash_page
MarioSplashPage.java
spritesDefinitions
MarioLib.java
collisions
MarioCollisions.java
MarioVisitMethods.java
VisitMethods.java
movements
MovementTest.java
physics
ForceBundle.java
players
Mario.java
resources
HighHealth.java
InvisibleState.java
model
Model.java
ScrollerGame.java
scrollingmanager
DefaultScrollingManager.java
OmniScrollingManager.java
ScrollingManager.java
UniScrollingManager.java
sprites
Sprite.java
animation
Animation.java
AnimationState.java
MoveLeft.java
MoveRight.java
MovingSpriteAnimationFactory.java
movement
MoveDown.java
MoveLeft.java
MoveRight.java
MoveUp.java
SpriteMovement.java
state_movement
MoveDownState.java
MoveLeftState.java
MoveRightState.java
MoveUpState.java
SpriteMovementState.java
interfaces
ICollectible.java
IDoor.java
IEnemy.java
IPlatform.java
Locatable.java
movement
BackAndForth.java
Movement.java
TrackPlayer.java
state
DefaultSpriteState.java
SpriteState.java
SpriteStateManager.java
superclasses
GameCharacter.java
Player.java
statistics
PlayerScore.java
Statistic.java
util
Direction.java
Editable.java
IBackgroundView.java
IGameComponent.java
IMotionPainting.java
ISpriteView.java
Pixmap.java
PlatformerConstants.java
Renderable.java
Renderer.java
mvc
Gaming.java
IController.java
IView.java
IWindow.java
SimpleView.java
vcFramework
IDomainDescriptor.java
MenuBarView.java
TabbedToolsView.java
Tools.java
ViewConstants.java
Window.java
WindowActionLibrary.java
WindowComponent.java
WorkspaceView.java
physics
Force.java
Gravity.java
Viscosity.java
view
GameView.java
IPaintable.java
viewUtil
EasyGridFactory.java
RadioGroup.java
towerdefense
Main.java
action
Action.java
TargetedAction.java
actionlist
CreateElement.java
FollowPath.java
LevelTimerAction.java
ModifyPlayerAttribute.java
PaintAttributes.java
PeriodicAction.java
PlayerStatAction.java
RandomChance.java
RemoveGameElement.java
SoundAction.java
attack
ApplyAttributeBuff.java
FilterTargets.java
FindTargets.java
LaunchProjectile.java
ModifyAttributeValue.java
SetAttributeValue.java
ShootProjectile.java
movement
FollowPath.java
Move.java
MoveToTarget.java
TrackTarget.java
response
OnAttributeValue.java
OnCollision.java
OnDeath.java
SelfDestruct.java
waveactions
WaveAction.java
arcadeinteraction
TowerDefenseGame.java
TowerDefenseUserGameData.java
attributes
Attribute.java
AttributeConstantsEnum.java
AttributeManager.java
FactoryAttribute.java
Upgradable.java
controller
Controller.java
modes
BuildMode.java
ControlMode.java
SelectMode.java
factories
ActionAnnotation.java
LevelFactory.java
actionfactories
ActionFactory.java
ApplyAttributeBuffFactory.java
AreaOfEffectPackageFactory.java
AttackActionFactory.java
CreateElementFactory.java
CreateGameElementFactory.java
DeathPackageFactory.java
FilterTargetsFactory.java
FindTargetsFactory.java
FollowPathFactory.java
LaunchProjectileFactory.java
LevelTimerActionFactory.java
ModifyAttributeValueFactory.java
ModifyPlayerAttributeFactory.java
MoveFactory.java
MoveToTargetFactory.java
OnCollisionFactory.java
OnDeathFactory.java
PeriodicActionFactory.java
RemoveGameElementFactory.java
SelfDestructFactory.java
SetAttributeValueFactory.java
ShootProjectileFactory.java
SoundActionFactory.java
TrackTargetFactory.java
attributefactories
AttributeFactory.java
AttributeManagerFactory.java
elementfactories
GameElementFactory.java
rulefactories
EnemyReachedEndRuleFactory.java
LoseAtZeroHealthRuleFactory.java
NextLevelRuleFactory.java
RuleFactory.java
WinAtScoreRuleFactory.java
waveactionfactories
WaveActionFactory.java
gameeditor
Main.java
controller
GameEditorController.java
gameloader
xmlloaders
ActionXMLLoader.java
AttributeFactoryXMLLoader.java
GameElementXMLLoader.java
GameLoader.java
LevelsXMLLoader.java
MapXMLLoader.java
PlayerXMLLoader.java
RulesXMLLoader.java
ViewXMLLoader.java
gamemaker
editorscreens
FinishScreen.java
GameEditorScreen.java
GameElementEditorScreen.java
LevelEditorScreen.java
PlayerEditorScreen.java
RuleEditorScreen.java
StartUpScreen.java
ViewEditorScreen.java
mapeditor
Grid.java
MapEditorScreen.java
MapMakerScreen.java
TileFactoryLoader.java
TilePanel.java
subeditorscreens
ActionSection.java
AttributeSection.java
SubEditorSection.java
xmlwriters
ActionXMLWriter.java
GameElementXMLWriter.java
LevelXMLWriter.java
MapXMLWriter.java
PlayerXMLWriter.java
RuleXMLWriter.java
ViewXMLWriter.java
XMLWriter.java
gameelements
GameElement.java
Wave.java
model
AStar
AStar.java
AStarHeuristic.java
AreaMap.java
BresenhamsLine.java
DiagonalHeuristic.java
Node.java
Path.java
PathFinder.java
GameLoop.java
GameMap.java
GameModel.java
Path.java
Pathfinder.java
Player.java
Tile.java
levels
Level.java
rules
EnemyReachedEndRule.java
LoseAtZeroHealthRule.java
NextLevelRule.java
Rule.java
WinAtScoreRule.java
shop
Shop.java
ShopItem.java
tiles
DefaultTile.java
GrassTile.java
PathTile.java
SpawnTile.java
VersaTile.java
factories
DefaultTileFactory.java
DestinationTileFactory.java
GrassTileFactory.java
PathTileFactory.java
SpawnTileFactory.java
TileFactory.java
XMLTileFactory.java
util
PathUtils.java
Pixmap.java
Sprite.java
view
TDView.java
gamescreens
GameElementInformationScreen.java
GameStatsScreen.java
InformationScreen.java
MapScreen.java
MultipleScreenPanel.java
NextWaveScreen.java
ShopScreen.java
introscreens
ImageScreen.java
LevelsSelectorScreen.java
MapsSelectorScreen.java
SelectScreen.java
/** * */ /** * @author jackmatteucci * */ package vooga.fighter.model;