package vooga.rts.action; import vooga.rts.commands.Command; /** * The IActOn interface is for anything that can have an action alter its state. * This interface is mostly for gamesprites that have behavior in the game. * * @author Challen Herzberg-Brovold (and whoever else worked on this) * */ public interface IActOn { /** * Adds an action to the IActOn's action map, which links inputs to actions * * @param input which will invoke the action when the unit is selected. * @param action which will be called when the input is given. */ public void addAction (String input, Action action); /** * Checks the action map to see if the unit can handle this commands, then * updates the action with the appropriate information from the command. * * @param command input with information that can be used to update the action */ public void updateAction (Command command); }