package games.MouseAndVoiceDemo.inputExample; import java.awt.BorderLayout; import java.awt.Dimension; import javax.swing.JFrame; /** * The constructor of an example game which uses Input * @author Gavin Ovsak */ public class ExampleRunner { public static final Dimension SIZE = new Dimension(800, 600); public static final String TITLE = "Race!"; /** * Construct a frame and start the game. * @param args */ public static void main(String[] args) { JFrame frame = new JFrame(TITLE); Canvas display = new Canvas(SIZE, frame); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); frame.getContentPane().add(display, BorderLayout.CENTER); frame.setMinimumSize(new Dimension(800,650)); frame.pack(); frame.setVisible(true); display.start(); } }