package vooga.rts.gamedesign;
import java.lang.reflect.InvocationTargetException;
public class GameDesignMain {
/**
* @param args
* @throws CloneNotSupportedException
* @throws NoSuchMethodException
* @throws InstantiationException
* @throws InvocationTargetException
* @throws IllegalAccessException
* @throws SecurityException
* @throws IllegalArgumentException
*/
public static void main(String[] args) {
// Pixmap p = new Pixmap(ResourceManager.instance().loadFile("images/soldier.png"));
// Location l1 = new Location(40,50);
// Location l2 = new Location(20,20);
// Dimension s = new Dimension(100,100);
// Sound soun = new Sound("pikachu.wav");
//
// Unit a = new Soldier(p,l1,s,soun,3,40);
// a.setAttackStrategy(new CannotAttack());
//
// Unit b = new Soldier(p,l2,s,soun,2,50);
// Projectile proj = new Projectile(new Pixmap(ResourceManager.instance().loadFile("images/bullet.png")), l2, new Dimension(30, 30), 1, 10, 1);
// b.setAttackStrategy(new CanAttack());
//
// //b.addWeapons(new Weapon(0, proj, 200, b.getCenter(),20));
// System.out.println("lol");
//
// if(b.inRange(a)){
// System.out.println("a in range b");
// }
}
}