package vooga.scroller.sprites.animation.state_movement; import vooga.scroller.sprites.Sprite; import vooga.scroller.util.ISpriteView; public class MoveUpState extends SpriteMovementState { public static final int STATE_ID = -4; private ISpriteView myStandView; public MoveUpState (Sprite sprite, ISpriteView move, ISpriteView stand, double speed) { super(sprite, move, Sprite.UP_DIRECTION, speed); myStandView = stand; } @Override public void deactivate() { super.deactivate(); getUnit().setView(myStandView); } }