package vooga.towerdefense.action.actionlist;
import util.Sound;
import vooga.towerdefense.action.Action;
/**
* An action that plays a sound whenever executed
*
* @author Matthew Roy
*
*/
public class SoundAction extends Action {
Sound mySound;
public SoundAction(Sound soundAction) {
super();
mySound = soundAction;
}
/**
*
* @param elapsedTime
*/
@Override
public void executeAction(double elapsedTime) {
mySound.play();
}
}