package vooga.rts.map;
import java.awt.Color;
import java.awt.Dimension;
import java.awt.Graphics2D;
import java.awt.geom.Ellipse2D;
import java.awt.geom.Rectangle2D;
import util.Location;
import vooga.rts.IGameLoop;
public class MiniMap implements IGameLoop {
private GameMap myMap;
private Dimension myMaxSize;
private Location myScreen;
private int nodesPerPixel;
public MiniMap (GameMap toshow, Location screen, Dimension size) {
myMap = toshow;
myMaxSize = size;
myScreen = screen;
nodesPerPixel = (int) (myMap.getNodeMap().getWidth() / size.getWidth());
}
@Override
public void update (double elapsedTime) {
}
@Override
public void paint (Graphics2D pen) {
for (int x = 0; x < myMap.getNodeMap().getWidth(); x += nodesPerPixel) {
for (int y = 0; y < myMap.getNodeMap().getHeight(); y += nodesPerPixel) {
Node n = myMap.getNodeMap().get(x, y);
if (n.getContents().size() > 0) {
pen.setColor(Color.BLUE);
pen.fill(new Ellipse2D.Double(myScreen.getX() + x / nodesPerPixel, myScreen.getY() + y / nodesPerPixel, 2, 2));
pen.setColor(Color.BLACK);
}
}
}
}
}