package games.scroller.mr_fish.sprites.player.states; import vooga.scroller.sprites.Sprite; import vooga.scroller.sprites.state.SpriteState; public class TiltUp extends Tilt { public static final int STATE_ID = 5; public TiltUp (Sprite unit, double rateOfRotation, double speed) { super(unit, -1*rateOfRotation, Sprite.UP_DIRECTION, speed); // TODO Auto-generated constructor stub } }