package games.scroller.mr_fish.sprites.player.states;
import vooga.scroller.sprites.Sprite;
import vooga.scroller.sprites.state.SpriteState;
public class TiltUp extends Tilt {
public static final int STATE_ID = 5;
public TiltUp (Sprite unit, double rateOfRotation, double speed) {
super(unit, -1*rateOfRotation, Sprite.UP_DIRECTION, speed);
// TODO Auto-generated constructor stub
}
}