package vooga.scroller.marioGame.spritesDefinitions.physics;
import java.util.ArrayList;
import java.util.List;
import vooga.scroller.sprites.Sprite;
import vooga.scroller.util.physics.Force;
import vooga.scroller.util.physics.Gravity;
import vooga.scroller.util.physics.Viscosity;
public class ForceBundle {
List<Force> forces;
public ForceBundle (Sprite sprite) {
forces = new ArrayList<Force>();
forces.add(new Gravity(sprite));
forces.add(new Viscosity(sprite));
}
public void apply() {
for (Force force : forces) {
force.apply();
}
}
}