package vooga.rts.gamedesign.sprite.gamesprites;
import util.Location;
import vooga.rts.util.Location3D;
/**
*
* @author Ryan Fishel
* @author Kevin Oh
* @author Francesco Agosti
* @author Wenshun Liu
*
*/
public interface IMovable {
/**
* Moves the Object to the given location.
* @param loc
*/
public void move(Location3D loc);
}