/* Copyright (c) 2012-2014 Jesper Öqvist <jesper@llbit.se> * * This file is part of Chunky. * * Chunky is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Chunky is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with Chunky. If not, see <http://www.gnu.org/licenses/>. */ package se.llbit.math; /** * 4D double vector * * @author Jesper Öqvist <jesper@llbit.se> */ public class Vector4 { public double x, y, z, w; /** * Create new vector. */ public Vector4() { this(0, 0, 0, 0); } /** * Copy constructor. */ public Vector4(Vector4 v) { this(v.x, v.y, v.z, v.w); } public Vector4(double i, double j, double k, double l) { x = i; y = j; z = k; w = l; } /** * Set the vector equal to other vector. */ public final void set(Vector4 other) { x = other.x; y = other.y; z = other.z; w = other.w; } /** * Set the vector. */ public final void set(double i, double j, double k, double l) { x = i; y = j; z = k; w = l; } /** * Scale the vector. */ public void scale(double d) { x *= d; y *= d; z *= d; w *= d; } /** * Set the vector. */ public void set(float[] v) { x = v[0]; y = v[1]; z = v[2]; w = v[3]; } /** * Scale and add argument the vector. */ public void scaleAdd(double s, Vector4 v) { x += s * v.x; y += s * v.y; z += s * v.z; w += s * v.w; } @Override public String toString() { return String.format("(%.2f, %.2f, %.2f, %.2f)", x, y, z, w); } }